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mirror of https://git.code.sf.net/p/zint/code synced 2026-05-01 11:45:29 +00:00
Files
zint/win32/zint_cmdline_vc6
gitlost bcb3ceefe1 AZTEC: add almost optimal encoding algorithm, previous algorithm
available via "--fast" (input_mode |= FAST_MODE) (ticket #347);
  add new option "--azfull" (option_3 = ZINT_AZTEC_FULL) to only
  consider Full symbols (not Compact ones) on automatic sizing
GUI: adjust Aztec tab to show feedback by selecting combos and
  shorten message to just actual ECC;
  grpCodabar min width
library: debug source input dump 200 -> 2000
common: some code fiddling (c -> ch, flg -> flag)
backend_tcl: add "-azfull" option & make capitalization of
  help more consistent
general: remove some trailing whitespace
manual: make Aztec ECCs more precise, i.e. ">=" rather than ">"
  (similarly in GUI)
CLI: code fiddling c -> opt
2026-02-02 14:20:10 +00:00
..
2016-01-12 18:54:36 +01:00
2025-12-19 20:36:40 +00:00

Harald Oehlmann
2025-01-27

Why to use VC6 ?
It avoids DLL Hell as the runtime is present on all Windows Versions since XP.
I compile on Windows 10 64 bit.

How to compile:

$ZR is the zint root folder (this file is in $ZR\win32\zint_cmdline_vc6)

* get vc6 shell
if not available in the Start Menu, open a Command Prompt and run
"C:\Program Files (x86)\Microsoft Visual Studio\VC98\Bin\VCVARS32.BAT"

a) zlib (current version: 1.3.1)
* put zlib to $ZR\..\zlib
cd $ZR\..\zlib
nmake -f win32\Makefile.msc
-> generates zlib.lib, zlib1.dll

b) lpng (current version: 1.6.46)
* put libpng to $ZR\..\lpng
cd $ZR\..\lpng
nmake -f scripts\makefile.vcwin32
-> generates $ZR\..\lpng\libpng.lib

c) open zint_cmdline_vc6.dsw in this folder with the msvc6 gui and compile