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mirror of https://git.code.sf.net/p/zint/code synced 2025-12-18 10:27:09 +00:00

raster.c: need ceilf(large_bar_height * si) to avoid zero height rows;

also improve non-half-int interpolation performance
raster/vector.c: use new stripf() func in "common.c" to workaround gcc
  32-bit float calculation variations
gs1.c: allow dummy AI "[]" if GS1NOCHECK_MODE and has data (#204);
  also add note re TPX AI 235 and terminating FNC1
Remove trailing whitespace in various files
This commit is contained in:
gitlost
2021-09-26 23:55:16 +01:00
parent 9884875fd5
commit eb6e5daa2d
18 changed files with 1255 additions and 1081 deletions

View File

@@ -228,42 +228,42 @@ static void vector_scale(struct zint_symbol *symbol, const int file_type) {
// Increase size to overcome limitations in EMF file format
scale *= 20;
}
symbol->vector->width *= scale;
symbol->vector->height *= scale;
symbol->vector->width = stripf(symbol->vector->width * scale);
symbol->vector->height = stripf(symbol->vector->height * scale);
rect = symbol->vector->rectangles;
while (rect) {
rect->x *= scale;
rect->y *= scale;
rect->height *= scale;
rect->width *= scale;
rect->x = stripf(rect->x * scale);
rect->y = stripf(rect->y * scale);
rect->height = stripf(rect->height * scale);
rect->width = stripf(rect->width * scale);
rect = rect->next;
}
hex = symbol->vector->hexagons;
while (hex) {
hex->x *= scale;
hex->y *= scale;
hex->diameter *= scale;
hex->x = stripf(hex->x * scale);
hex->y = stripf(hex->y * scale);
hex->diameter = stripf(hex->diameter * scale);
hex = hex->next;
}
circle = symbol->vector->circles;
while (circle) {
circle->x *= scale;
circle->y *= scale;
circle->diameter *= scale;
circle->width *= scale;
circle->x = stripf(circle->x * scale);
circle->y = stripf(circle->y * scale);
circle->diameter = stripf(circle->diameter * scale);
circle->width = stripf(circle->width * scale);
circle = circle->next;
}
string = symbol->vector->strings;
while (string) {
string->x *= scale;
string->y *= scale;
string->width *= scale;
string->fsize *= scale;
string->x = stripf(string->x * scale);
string->y = stripf(string->y * scale);
string->width = stripf(string->width * scale);
string->fsize = stripf(string->fsize * scale);
string = string->next;
}
}
@@ -275,92 +275,92 @@ static void vector_rotate(struct zint_symbol *symbol, const int rotate_angle) {
struct zint_vector_circle *circle;
struct zint_vector_string *string;
float temp;
if (rotate_angle == 0) {
// No rotation needed
return;
}
rect = symbol->vector->rectangles;
while (rect) {
if (rotate_angle == 90) {
temp = rect->x;
rect->x = symbol->vector->height - (rect->y + rect->height);
rect->x = stripf(symbol->vector->height - (rect->y + rect->height));
rect->y = temp;
temp = rect->width;
rect->width = rect->height;
rect->height = temp;
} else if (rotate_angle == 180) {
rect->x = symbol->vector->width - (rect->x + rect->width);
rect->y = symbol->vector->height - (rect->y + rect->height);
rect->x = stripf(symbol->vector->width - (rect->x + rect->width));
rect->y = stripf(symbol->vector->height - (rect->y + rect->height));
} else if (rotate_angle == 270) {
temp = rect->x;
rect->x = rect->y;
rect->y = symbol->vector->width - (temp + rect->width);
rect->y = stripf(symbol->vector->width - (temp + rect->width));
temp = rect->width;
rect->width = rect->height;
rect->height = temp;
}
rect = rect->next;
}
hex = symbol->vector->hexagons;
while (hex) {
if (rotate_angle == 90) {
temp = hex->x;
hex->x = symbol->vector->height - hex->y;
hex->x = stripf(symbol->vector->height - hex->y);
hex->y = temp;
hex->rotation = 90;
} else if (rotate_angle == 180) {
hex->x = symbol->vector->width - hex->x;
hex->y = symbol->vector->height - hex->y;
hex->x = stripf(symbol->vector->width - hex->x);
hex->y = stripf(symbol->vector->height - hex->y);
hex->rotation = 180;
} else if (rotate_angle == 270) {
temp = hex->x;
hex->x = hex->y;
hex->y = symbol->vector->width - temp;
hex->y = stripf(symbol->vector->width - temp);
hex->rotation = 270;
}
hex = hex->next;
}
circle = symbol->vector->circles;
while (circle) {
if (rotate_angle == 90) {
temp = circle->x;
circle->x = symbol->vector->height - circle->y;
circle->x = stripf(symbol->vector->height - circle->y);
circle->y = temp;
} else if (rotate_angle == 180) {
circle->x = symbol->vector->width - circle->x;
circle->y = symbol->vector->height - circle->y;
circle->x = stripf(symbol->vector->width - circle->x);
circle->y = stripf(symbol->vector->height - circle->y);
} else if (rotate_angle == 270) {
temp = circle->x;
circle->x = circle->y;
circle->y = symbol->vector->width - temp;
circle->y = stripf(symbol->vector->width - temp);
}
circle = circle->next;
}
string = symbol->vector->strings;
while (string) {
if (rotate_angle == 90) {
temp = string->x;
string->x = symbol->vector->height - string->y;
string->x = stripf(symbol->vector->height - string->y);
string->y = temp;
string->rotation = 90;
} else if (rotate_angle == 180) {
string->x = symbol->vector->width - string->x;
string->y = symbol->vector->height - string->y;
string->x = stripf(symbol->vector->width - string->x);
string->y = stripf(symbol->vector->height - string->y);
string->rotation = 180;
} else if (rotate_angle == 270) {
temp = string->x;
string->x = string->y;
string->y = symbol->vector->width - temp;
string->y = stripf(symbol->vector->width - temp);
string->rotation = 270;
}
string = string->next;
}
if ((rotate_angle == 90) || (rotate_angle == 270)) {
temp = symbol->vector->height;
symbol->vector->height = symbol->vector->width;
@@ -378,7 +378,7 @@ static void vector_reduce_rectangles(struct zint_symbol *symbol) {
target = prev->next;
while (target) {
if ((rect->x == target->x) && (rect->width == target->width) && ((rect->y + rect->height) == target->y)
if ((rect->x == target->x) && (rect->width == target->width) && (stripf(rect->y + rect->height) == target->y)
&& (rect->colour == target->colour)) {
rect->height += target->height;
prev->next = target->next;
@@ -919,7 +919,7 @@ INTERNAL int plot_vector(struct zint_symbol *symbol, int rotate_angle, int file_
vector_reduce_rectangles(symbol);
vector_scale(symbol, file_type);
if (file_type != OUT_EMF_FILE) {
/* EMF does its own rotation (with mixed results in various apps) */
vector_rotate(symbol, rotate_angle);