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GS1 Syntax Engine: update Windows README and various project files
to get working using nmake "makefile.vcwin32", added to fork at https://github.com/gitlost/gs1-syntax-engine; small updates to Linux, macOS READMEs GUI: change "chkGS1Strict" to be hidden instead of manually adding pandoc: latest version
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@@ -1,5 +1,5 @@
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Harald Oehlmann
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2025-02-04
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2025-09-16
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How to build qzint.exe using:
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- QT 5.15.16 source package
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@@ -17,6 +17,11 @@ Build static Qt:
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Visual Studio 2015\Visual Studio Tools\Windows Desktop Command Prompts\VS2015 x86 Native Tools-Eingabeaufforderung
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- ("Eingabeaufforderung" = "Command Prompt")
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- WARNING: MS Visual Studio 2015 will only work with up to Windows Kit 10.0.20348.0, which was removed in a recent update
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(see https://developercommunity.visualstudio.com/t/Visual-Studio-update-171411-removed-th/10953401?sort=newest)
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It can be reinstalled at https://developer.microsoft.com/en-us/windows/downloads/sdk-archive/index-legacy
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You may need to manually reset the environment variables INCLUDE, LIB, UCRTVersion, WindowsSDKLibVersion and WindowsSDKVersion.
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- Note: if "rc.exe" not available, install a Windows Kit and update PATH (e.g.):
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set "PATH=C:\Program Files (x86)\Windows Kits\10\bin\10.0.20348.0\x86;%PATH%"
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@@ -45,6 +50,9 @@ Zint Folder structure:
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git clone https://github.com/madler/zlib.git "%ZH%\..\zlib"
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-> %ZH%\..\zlib\zlib.h exists
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- gs1-syntax-engine source files in %ZH%\..\gs1-syntax-engine
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git clone https://github.com/gitlost/gs1-syntax-engine "%ZH%\..\gs1-syntax-engine"
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Build libpng:
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-------------
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cd "%ZH%\..\zlib"
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@@ -54,6 +62,12 @@ Build libpng:
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nmake -f scripts\makefile.vcwin32 clean
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nmake -f scripts\makefile.vcwin32
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Build gs1-syntax-engine:
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------------------------
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cd "%ZH%\..\gs1-syntax-engine\src\c-lib"
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nmake -f makefile.vcwin32 clean
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nmake -f makefile.vcwin32
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Build zint:
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-----------
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set QTDIR=C:\Qt\5.15.16static
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