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Use 1 bit per pixel for BMP files (Except Ultracode)
Needs more work to reduce Ultracode file size too
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@@ -65,6 +65,13 @@ extern "C" {
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uint32_t colours;
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uint32_t important_colours;
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} bitmap_info_header_t;
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typedef struct color_ref {
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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uint8_t reserved;
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} color_ref_t;
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#pragma pack ()
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