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cmake: rpath take 2, re previous commit [eea16e], use global
property `ZINT_LIBDIR` hack to set in both CLI and GUI, whether macOS or not (ticket #346, props Hagen Röwer and Bryce Harrison)
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12
README.macos
12
README.macos
@@ -1,5 +1,6 @@
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% README.macos 2025-10-02
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% README.macos 2026-01-21
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% Tested on macOS 12.7.2 Monterey VirtualBox (thanks to https://github.com/myspaghetti/macos-virtualbox)
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% and macOS 14.8.3 Sonoma (thanks to https://github.com/kholia/OSX-KVM)
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1. Prerequisites for building zint and zint-qt
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==============================================
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@@ -10,14 +11,11 @@ First if not already installed, install the developer command line tools
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xcode-select --install
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This can take a (very) long time. Once done, check for updates by selecting "System Preferences" > "Software Update",
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and clicking "Advanced" and "OK" (with all the checkboxes set) to trigger the check. If updates are found, install.
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This can also take a long time.
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With the latest versions of the command line tools, "/usr/include" no longer has the standard C include files. Set
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SDKROOT to overcome this (https://stackoverflow.com/a/60002595/664741)
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(On Monterey but not Sonoma or later, the latest versions of the command line tools may not have "/usr/include"
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in the standard C include directories. Set SDKROOT to overcome this (https://stackoverflow.com/a/60002595/664741)
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export SDKROOT=$(xcrun --sdk macosx --show-sdk-path)
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)
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Install Homebrew (unless already installed)
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