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mirror of https://github.com/kataras/iris.git synced 2025-12-29 07:47:22 +00:00

Full support of the http.FileSystem on all view engines as requested at #1575

Also, the HandleDir accepts both string and http.FileSystem (interface{}) (like the view's fs)
This commit is contained in:
Gerasimos (Makis) Maropoulos
2020-09-05 08:34:09 +03:00
parent 7e6d453dad
commit e1f25eb098
50 changed files with 1613 additions and 1226 deletions

View File

@@ -5,7 +5,7 @@ import (
"fmt"
"html/template"
"io"
"io/ioutil"
"net/http"
"os"
"path/filepath"
"strings"
@@ -14,14 +14,16 @@ import (
// HTMLEngine contains the html view engine structure.
type HTMLEngine struct {
// the file system to load from.
fs http.FileSystem
// files configuration
directory string
rootDir string
extension string
assetFn func(name string) ([]byte, error) // for embedded, in combination with directory & extension
namesFn func() []string // for embedded, in combination with directory & extension
reload bool // if true, each time the ExecuteWriter is called the templates will be reloaded, each ExecuteWriter waits to be finished before writing to a new one.
// if true, each time the ExecuteWriter is called the templates will be reloaded,
// each ExecuteWriter waits to be finished before writing to a new one.
reload bool
// parser configuration
options []string // text options
options []string // (text) template options
left string
right string
layout string
@@ -65,12 +67,16 @@ var emptyFuncs = template.FuncMap{
// The html engine used like the "html/template" standard go package
// but with a lot of extra features.
// The given "extension" MUST begin with a dot.
func HTML(directory, extension string) *HTMLEngine {
//
// Usage:
// HTML("./views", ".html") or
// HTML(iris.Dir("./views"), ".html") or
// HTML(AssetFile(), ".html") for embedded data.
func HTML(fs interface{}, extension string) *HTMLEngine {
s := &HTMLEngine{
directory: directory,
fs: getFS(fs),
rootDir: "/",
extension: extension,
assetFn: nil,
namesFn: nil,
reload: false,
left: "{{",
right: "}}",
@@ -82,20 +88,18 @@ func HTML(directory, extension string) *HTMLEngine {
return s
}
// RootDir sets the directory to be used as a starting point
// to load templates from the provided file system.
func (s *HTMLEngine) RootDir(root string) *HTMLEngine {
s.rootDir = filepath.ToSlash(root)
return s
}
// Ext returns the file extension which this view engine is responsible to render.
func (s *HTMLEngine) Ext() string {
return s.extension
}
// Binary optionally, use it when template files are distributed
// inside the app executable (.go generated files).
//
// The assetFn and namesFn can come from the go-bindata library.
func (s *HTMLEngine) Binary(assetFn func(name string) ([]byte, error), namesFn func() []string) *HTMLEngine {
s.assetFn, s.namesFn = assetFn, namesFn
return s
}
// Reload if set to true the templates are reloading on each render,
// use it when you're in development and you're boring of restarting
// the whole app when you edit a template file.
@@ -211,213 +215,49 @@ func (s *HTMLEngine) Funcs(funcMap template.FuncMap) *HTMLEngine {
//
// Returns an error if something bad happens, caller is responsible to handle that.
func (s *HTMLEngine) Load() error {
// No need to make this with a complicated and "pro" way, just add lockers to the `ExecuteWriter`.
// if `Reload(true)` and add a note for non conc access on dev mode.
// atomic.StoreUint32(&s.isLoading, 1)
// s.rmu.Lock()
// defer func() {
// s.rmu.Unlock()
// atomic.StoreUint32(&s.isLoading, 0)
// }()
s.rmu.Lock()
defer s.rmu.Unlock()
if s.assetFn != nil && s.namesFn != nil {
// NOT NECESSARY "fix" of https://github.com/kataras/iris/issues/784,
// IT'S BAD CODE WRITTEN WE KEEP HERE ONLY FOR A REMINDER
// for any future questions.
//
// if strings.HasPrefix(s.directory, "../") {
// // this and some more additions are fixes for https://github.com/kataras/iris/issues/784
// // however, the dev SHOULD
// // run the go-bindata command from the "$dir" parent directory
// // and just use the ./$dir in the declaration,
// // so all these fixes are not really necessary but they are here
// // for the future
// dir, err := filepath.Abs(s.directory)
// // the absolute dir here can be invalid if running from other
// // folder but we really don't care
// // when we're working with the bindata because
// // we only care for its relative directory
// // see `loadAssets` for more.
// if err != nil {
// return err
// }
// s.directory = dir
// }
// embedded
return s.loadAssets()
}
// load from directory, make the dir absolute here too.
dir, err := filepath.Abs(s.directory)
if err != nil {
return err
}
if _, err := os.Stat(dir); os.IsNotExist(err) {
return err
}
// change the directory field configuration, load happens after directory has been set, so we will not have any problems here.
s.directory = dir
return s.loadDirectory()
}
// loadDirectory builds the templates from directory.
func (s *HTMLEngine) loadDirectory() error {
dir, extension := s.directory, s.extension
var templateErr error
s.Templates = template.New(dir)
s.Templates = template.New(s.rootDir)
s.Templates.Delims(s.left, s.right)
err := filepath.Walk(dir, func(path string, info os.FileInfo, err error) error {
return walk(s.fs, s.rootDir, func(path string, info os.FileInfo, err error) error {
if info == nil || info.IsDir() {
} else {
rel, err := filepath.Rel(dir, path)
return nil
}
if s.extension != "" {
if !strings.HasSuffix(path, s.extension) {
return nil
}
}
buf, err := asset(s.fs, path)
if err != nil {
return fmt.Errorf("%s: %w", path, err)
}
contents := string(buf)
name := strings.TrimPrefix(path, "/")
tmpl := s.Templates.New(name)
tmpl.Option(s.options...)
if s.middleware != nil {
contents, err = s.middleware(name, buf)
if err != nil {
templateErr = err
return err
}
ext := filepath.Ext(path)
if ext == extension {
buf, err := ioutil.ReadFile(path)
if err != nil {
templateErr = err
return err
}
contents := string(buf)
name := filepath.ToSlash(rel)
tmpl := s.Templates.New(name)
tmpl.Option(s.options...)
if s.middleware != nil {
contents, err = s.middleware(name, buf)
}
if err != nil {
templateErr = err
return err
}
// s.mu.Lock()
// Add our funcmaps.
_, err = tmpl.
Funcs(emptyFuncs).
// Funcs(s.makeDefaultLayoutFuncs(name)).
// Funcs(s.layoutFuncs).
Funcs(s.funcs).
Parse(contents)
// s.mu.Unlock()
if err != nil {
templateErr = err
return err
}
}
}
return nil
})
if err != nil {
// Add our funcmaps.
_, err = tmpl.
Funcs(emptyFuncs).
// Funcs(s.makeDefaultLayoutFuncs(name)).
// Funcs(s.layoutFuncs).
Funcs(s.funcs).
Parse(contents)
return err
}
return templateErr
}
// loadAssets loads the templates by binary (go-bindata for embedded).
func (s *HTMLEngine) loadAssets() error {
virtualDirectory, virtualExtension := s.directory, s.extension
assetFn, namesFn := s.assetFn, s.namesFn
var templateErr error
s.Templates = template.New(virtualDirectory)
s.Templates.Delims(s.left, s.right)
names := namesFn()
if len(virtualDirectory) > 0 {
if virtualDirectory[0] == '.' { // first check for .wrong
virtualDirectory = virtualDirectory[1:]
}
if virtualDirectory[0] == '/' || virtualDirectory[0] == os.PathSeparator { // second check for /something, (or ./something if we had dot on 0 it will be removed
virtualDirectory = virtualDirectory[1:]
}
}
for _, path := range names {
// if filepath.IsAbs(virtualDirectory) {
// // fixes https://github.com/kataras/iris/issues/784
// // we take the absolute fullpath of the template file.
// pathFileAbs, err := filepath.Abs(path)
// if err != nil {
// templateErr = err
// continue
// }
//
// path = pathFileAbs
// }
// bindata may contain more files than the templates
// so keep that check as it's.
if !strings.HasPrefix(path, virtualDirectory) {
continue
}
ext := filepath.Ext(path)
// check if extension matches
if ext == virtualExtension {
// take the relative path of the path as base of
// virtualDirectory (the absolute path of the view engine that dev passed).
rel, err := filepath.Rel(virtualDirectory, path)
if err != nil {
templateErr = err
break
}
// // take the current working directory
// cpath, err := filepath.Abs(".")
// if err == nil {
// // set the path as relative to "path" of the current working dir.
// // fixes https://github.com/kataras/iris/issues/784
// rpath, err := filepath.Rel(cpath, path)
// // fix view: Asset not found for path ''
// if err == nil && rpath != "" {
// path = rpath
// }
// }
buf, err := assetFn(path)
if err != nil {
templateErr = fmt.Errorf("%v for path '%s'", err, path)
break
}
contents := string(buf)
name := filepath.ToSlash(rel)
// name should be the filename of the template.
tmpl := s.Templates.New(name)
tmpl.Option(s.options...)
if s.middleware != nil {
contents, err = s.middleware(name, buf)
if err != nil {
templateErr = fmt.Errorf("%v for name '%s'", err, name)
break
}
}
// Add our funcmaps.
if _, err = tmpl.Funcs(emptyFuncs).Funcs(s.funcs).Parse(contents); err != nil {
templateErr = err
break
}
}
}
return templateErr
})
}
func (s *HTMLEngine) executeTemplateBuf(name string, binding interface{}) (*bytes.Buffer, error) {
@@ -494,10 +334,6 @@ func (s *HTMLEngine) runtimeFuncsFor(t *template.Template, name string, binding
func (s *HTMLEngine) ExecuteWriter(w io.Writer, name string, layout string, bindingData interface{}) error {
// re-parse the templates if reload is enabled.
if s.reload {
// locks to fix #872, it's the simplest solution and the most correct,
// to execute writers with "wait list", one at a time.
s.rmu.Lock()
defer s.rmu.Unlock()
if err := s.Load(); err != nil {
return err
}
@@ -505,14 +341,14 @@ func (s *HTMLEngine) ExecuteWriter(w io.Writer, name string, layout string, bind
t := s.Templates.Lookup(name)
if t == nil {
return fmt.Errorf("template: %s does not exist in the dir: %s", name, s.directory)
return ErrNotExist{name, false}
}
s.runtimeFuncsFor(t, name, bindingData)
if layout = getLayout(layout, s.layout); layout != "" {
lt := s.Templates.Lookup(layout)
if lt == nil {
return fmt.Errorf("layout: %s does not exist in the dir: %s", name, s.directory)
return ErrNotExist{name, true}
}
s.layoutFuncsFor(lt, name, bindingData)