mirror of
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Update to 7.2.0. Read https://github.com/kataras/iris/blob/master/HISTORY.md#th-15-june-2017--v720
Fix https://github.com/iris-contrib/community-board/issues/12 . Read more: https://github.com/kataras/iris/blob/master/HISTORY.md#th-15-june-2017--v720 Former-commit-id: 398cb69fdc7e5367b147693371287ffb7b912feb
This commit is contained in:
@@ -0,0 +1,285 @@
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// Code generated by go-bindata.
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// sources:
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// public/app.js
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// public/css/main.css
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// public/index.html
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// DO NOT EDIT!
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package main
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import (
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"bytes"
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"compress/gzip"
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"fmt"
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"io"
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"io/ioutil"
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"os"
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"path/filepath"
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"strings"
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"time"
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)
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func bindataRead(data []byte, name string) ([]byte, error) {
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gz, err := gzip.NewReader(bytes.NewBuffer(data))
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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var buf bytes.Buffer
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_, err = io.Copy(&buf, gz)
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clErr := gz.Close()
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if err != nil {
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return nil, fmt.Errorf("Read %q: %v", name, err)
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}
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if clErr != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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type asset struct {
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bytes []byte
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info os.FileInfo
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}
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type bindataFileInfo struct {
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name string
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size int64
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mode os.FileMode
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modTime time.Time
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}
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func (fi bindataFileInfo) Name() string {
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return fi.name
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}
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func (fi bindataFileInfo) Size() int64 {
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return fi.size
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}
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func (fi bindataFileInfo) Mode() os.FileMode {
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return fi.mode
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}
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func (fi bindataFileInfo) ModTime() time.Time {
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return fi.modTime
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}
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func (fi bindataFileInfo) IsDir() bool {
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return false
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}
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func (fi bindataFileInfo) Sys() interface{} {
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return nil
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}
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var _publicAppJs = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x2a\xcf\xcc\x4b\xc9\x2f\xd7\x4b\xcc\x49\x2d\x2a\xd1\x50\x4a\x2c\x28\xd0\xcb\x2a\x56\xc8\xc9\x4f\x4c\x49\x4d\x51\x48\x2b\xca\xcf\x55\x88\x51\xd2\x57\xd2\xb4\x06\x04\x00\x00\xff\xff\xa9\x06\xf7\xa3\x27\x00\x00\x00")
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func publicAppJsBytes() ([]byte, error) {
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return bindataRead(
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_publicAppJs,
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"public/app.js",
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)
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}
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func publicAppJs() (*asset, error) {
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bytes, err := publicAppJsBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "public/app.js", size: 39, mode: os.FileMode(438), modTime: time.Unix(1497458456, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var _publicCssMainCss = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x4a\xca\x4f\xa9\x54\xa8\xe6\xe5\x52\x50\x50\x50\x48\x4a\x4c\xce\x4e\x2f\xca\x2f\xcd\x4b\xd1\x4d\xce\xcf\xc9\x2f\xb2\x52\x48\xca\x49\x4c\xce\xb6\xe6\xe5\xaa\xe5\xe5\x02\x04\x00\x00\xff\xff\x03\x25\x9c\x89\x29\x00\x00\x00")
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func publicCssMainCssBytes() ([]byte, error) {
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return bindataRead(
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_publicCssMainCss,
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"public/css/main.css",
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)
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}
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func publicCssMainCss() (*asset, error) {
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bytes, err := publicCssMainCssBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "public/css/main.css", size: 41, mode: os.FileMode(438), modTime: time.Unix(1497455997, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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var _publicIndexHtml = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x34\x8e\x41\x0e\xc2\x20\x10\x45\xf7\x24\xdc\xe1\xa7\x07\x80\x74\x3f\xb2\x76\xe9\xc2\x0b\x60\x41\xc1\x50\x21\xc0\x42\xd3\xf4\xee\x06\x4a\x97\x93\xf7\x66\xde\x90\xab\x6b\x50\x9c\x71\x46\xce\x6a\xa3\x38\x03\x00\xaa\xbe\x06\xab\xb6\x0d\xe2\xa6\x5f\x56\xdc\xdb\x88\x7d\x27\x79\x00\xce\x48\x0e\x9d\x33\x7a\x44\xf3\x3b\x17\xdd\xac\x70\xb5\x21\x44\x3c\x73\x5c\xe1\x3f\xc6\x7e\x45\x6b\x80\xa4\x9b\xbb\x3f\xcc\xb2\x64\x9f\x2a\x4a\x5e\x2e\x93\xd4\x29\x89\x77\x99\x14\x40\xf2\x00\xbd\x31\x2e\xf7\x5c\xfb\xf3\x1f\x00\x00\xff\xff\x25\xe9\x37\x57\xae\x00\x00\x00")
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func publicIndexHtmlBytes() ([]byte, error) {
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return bindataRead(
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_publicIndexHtml,
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"public/index.html",
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)
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}
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func publicIndexHtml() (*asset, error) {
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bytes, err := publicIndexHtmlBytes()
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if err != nil {
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return nil, err
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}
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info := bindataFileInfo{name: "public/index.html", size: 174, mode: os.FileMode(438), modTime: time.Unix(1497460815, 0)}
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a := &asset{bytes: bytes, info: info}
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return a, nil
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}
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// Asset loads and returns the asset for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func Asset(name string) ([]byte, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
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}
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return a.bytes, nil
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}
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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// MustAsset is like Asset but panics when Asset would return an error.
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// It simplifies safe initialization of global variables.
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func MustAsset(name string) []byte {
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a, err := Asset(name)
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if err != nil {
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panic("asset: Asset(" + name + "): " + err.Error())
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}
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return a
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}
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// AssetInfo loads and returns the asset info for the given name.
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// It returns an error if the asset could not be found or
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// could not be loaded.
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func AssetInfo(name string) (os.FileInfo, error) {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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if f, ok := _bindata[cannonicalName]; ok {
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a, err := f()
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if err != nil {
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return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
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}
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return a.info, nil
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}
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return nil, fmt.Errorf("AssetInfo %s not found", name)
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}
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// AssetNames returns the names of the assets.
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func AssetNames() []string {
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names := make([]string, 0, len(_bindata))
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for name := range _bindata {
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names = append(names, name)
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}
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return names
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}
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// _bindata is a table, holding each asset generator, mapped to its name.
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var _bindata = map[string]func() (*asset, error){
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"public/app.js": publicAppJs,
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"public/css/main.css": publicCssMainCss,
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"public/index.html": publicIndexHtml,
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}
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// AssetDir returns the file names below a certain
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// directory embedded in the file by go-bindata.
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// For example if you run go-bindata on data/... and data contains the
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// following hierarchy:
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// data/
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// foo.txt
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// img/
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// a.png
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// b.png
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// then AssetDir("data") would return []string{"foo.txt", "img"}
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// AssetDir("data/img") would return []string{"a.png", "b.png"}
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// AssetDir("foo.txt") and AssetDir("notexist") would return an error
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// AssetDir("") will return []string{"data"}.
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func AssetDir(name string) ([]string, error) {
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node := _bintree
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if len(name) != 0 {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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pathList := strings.Split(cannonicalName, "/")
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for _, p := range pathList {
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node = node.Children[p]
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if node == nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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}
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}
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if node.Func != nil {
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return nil, fmt.Errorf("Asset %s not found", name)
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}
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rv := make([]string, 0, len(node.Children))
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for childName := range node.Children {
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rv = append(rv, childName)
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}
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return rv, nil
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}
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type bintree struct {
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Func func() (*asset, error)
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Children map[string]*bintree
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}
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var _bintree = &bintree{nil, map[string]*bintree{
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"public": &bintree{nil, map[string]*bintree{
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"app.js": &bintree{publicAppJs, map[string]*bintree{}},
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"css": &bintree{nil, map[string]*bintree{
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"main.css": &bintree{publicCssMainCss, map[string]*bintree{}},
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}},
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"index.html": &bintree{publicIndexHtml, map[string]*bintree{}},
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}},
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}}
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// RestoreAsset restores an asset under the given directory
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func RestoreAsset(dir, name string) error {
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data, err := Asset(name)
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if err != nil {
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return err
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}
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info, err := AssetInfo(name)
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if err != nil {
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return err
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}
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err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
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if err != nil {
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return err
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}
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err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
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if err != nil {
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return err
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}
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err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
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if err != nil {
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return err
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}
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return nil
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}
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// RestoreAssets restores an asset under the given directory recursively
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func RestoreAssets(dir, name string) error {
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children, err := AssetDir(name)
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// File
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if err != nil {
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return RestoreAsset(dir, name)
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}
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// Dir
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for _, child := range children {
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err = RestoreAssets(dir, filepath.Join(name, child))
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if err != nil {
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return err
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}
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}
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return nil
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}
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func _filePath(dir, name string) string {
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cannonicalName := strings.Replace(name, "\\", "/", -1)
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return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
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}
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