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https://github.com/kataras/iris.git
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Update to version 10.0.1 - read more at: https://github.com/kataras/iris/blob/master/HISTORY.md#mo-15-jenuary-2018--v1001
Former-commit-id: 292d155c877ba3f9d1210db54c3df3fedd1d0c1c
This commit is contained in:
36
view/html.go
36
view/html.go
@@ -10,6 +10,7 @@ import (
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"path/filepath"
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"strings"
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"sync"
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"time"
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)
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type (
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@@ -20,7 +21,7 @@ type (
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extension string
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assetFn func(name string) ([]byte, error) // for embedded, in combination with directory & extension
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namesFn func() []string // for embedded, in combination with directory & extension
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reload bool // if true, each time the ExecuteWriter is called the templates will be reloaded.
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reload bool // if true, each time the ExecuteWriter is called the templates will be reloaded, each ExecuteWriter waits to be finished before writing to a new one.
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// parser configuration
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options []string // text options
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left string
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@@ -32,7 +33,6 @@ type (
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//
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middleware func(name string, contents string) (string, error)
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mu sync.Mutex // locks for template files loader
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Templates *template.Template
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//
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}
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@@ -94,6 +94,10 @@ func (s *HTMLEngine) Binary(assetFn func(name string) ([]byte, error), namesFn f
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// Reload if setted to true the templates are reloading on each render,
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// use it when you're in development and you're boring of restarting
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// the whole app when you edit a template file.
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//
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// Note that if `true` is passed then only one `View -> ExecuteWriter` will be render each time,
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// no concurrent access across clients, use it only on development status.
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// It's good to be used side by side with the https://github.com/kataras/rizla reloader for go source files.
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func (s *HTMLEngine) Reload(developmentMode bool) *HTMLEngine {
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s.reload = developmentMode
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return s
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@@ -118,9 +122,9 @@ func (s *HTMLEngine) Reload(developmentMode bool) *HTMLEngine {
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// Execution stops immediately with an error.
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//
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func (s *HTMLEngine) Option(opt ...string) *HTMLEngine {
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s.mu.Lock()
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s.rmu.Lock()
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s.options = append(s.options, opt...)
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s.mu.Unlock()
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s.rmu.Unlock()
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return s
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}
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@@ -180,6 +184,15 @@ func (s *HTMLEngine) AddFunc(funcName string, funcBody interface{}) {
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//
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// Returns an error if something bad happens, user is responsible to catch it.
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func (s *HTMLEngine) Load() error {
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// No need to make this with a complicated and "pro" way, just add lockers to the `ExecuteWriter`.
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// if `Reload(true)` and add a note for non conc access on dev mode.
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// atomic.StoreUint32(&s.isLoading, 1)
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// s.rmu.Lock()
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// defer func() {
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// s.rmu.Unlock()
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// atomic.StoreUint32(&s.isLoading, 0)
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// }()
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if s.assetFn != nil && s.namesFn != nil {
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// NOT NECESSARY "fix" of https://github.com/kataras/iris/issues/784,
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// IT'S BAD CODE WRITTEN WE KEEP HERE ONLY FOR A REMINDER
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@@ -256,10 +269,10 @@ func (s *HTMLEngine) loadDirectory() error {
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templateErr = err
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return err
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}
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s.mu.Lock()
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//s.mu.Lock()
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// Add our funcmaps.
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_, err = tmpl.Funcs(emptyFuncs).Funcs(s.funcs).Parse(contents)
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s.mu.Unlock()
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//s.mu.Unlock()
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if err != nil {
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templateErr = err
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return err
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@@ -406,11 +419,10 @@ func (s *HTMLEngine) layoutFuncsFor(name string, binding interface{}) {
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return template.HTML(buf.String()), err
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},
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}
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s.rmu.RLock()
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for k, v := range s.layoutFuncs {
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funcs[k] = v
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}
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s.rmu.RUnlock()
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if tpl := s.Templates.Lookup(name); tpl != nil {
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tpl.Funcs(funcs)
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}
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@@ -429,10 +441,16 @@ func (s *HTMLEngine) runtimeFuncsFor(name string, binding interface{}) {
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}
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}
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var zero = time.Time{}
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// ExecuteWriter executes a template and writes its result to the w writer.
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func (s *HTMLEngine) ExecuteWriter(w io.Writer, name string, layout string, bindingData interface{}) error {
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// reload the templates if reload configuration field is true
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// re-parse the templates if reload is enabled.
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if s.reload {
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// locks to fix #872, it's the simplest solution and the most correct,
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// to execute writers with "wait list", one at a time.
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s.rmu.Lock()
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defer s.rmu.Unlock()
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if err := s.Load(); err != nil {
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return err
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}
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