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update the nantive-messages(only) example to the latest websocket (minimum changes, the idea is the same) and misc

Former-commit-id: 9598319bc13e8a383114c37f4da84f337ab47b22
This commit is contained in:
Gerasimos (Makis) Maropoulos
2019-06-25 22:10:10 +03:00
parent 8ad4c061d1
commit 33028f900d
8 changed files with 172 additions and 88 deletions

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@@ -10,7 +10,7 @@
However, `neffos.(min.)js` is a NPM package too so alternatively,
you can use it as dependency on your package.json and all nodejs-npm tooling become available:
see the "browserify" example for more-->
<script src="https://cdn.jsdelivr.net/npm/neffos.js@0.1.12/dist/neffos.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/neffos.js@latest/dist/neffos.min.js"></script>
<script>
// `neffos` global variable is available now.
var scheme = document.location.protocol == "https:" ? "wss" : "ws";

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@@ -1,21 +1,13 @@
package main
import (
"fmt"
"log"
"github.com/kataras/iris"
"github.com/kataras/iris/websocket"
)
/* Native messages no need to import the iris-ws.js to the ./templates.client.html
Use of: OnMessage and EmitMessage.
NOTICE: IF YOU HAVE RAN THE PREVIOUS EXAMPLES YOU HAVE TO CLEAR YOUR BROWSER's CACHE
BECAUSE chat.js is different than the CACHED. OTHERWISE YOU WILL GET Ws is undefined from the browser's console, because it will use the cached.
*/
type clientPage struct {
Title string
Host string
@@ -26,36 +18,43 @@ func main() {
app.RegisterView(iris.HTML("./templates", ".html")) // select the html engine to serve templates
ws := websocket.New(websocket.Config{
// to enable binary messages (useful for protobuf):
// BinaryMessages: true,
// Almost all features of neffos are disabled because no custom message can pass
// when app expects to accept and send only raw websocket native messages.
// When only allow native messages is a fact?
// When the registered namespace is just one and it's empty
// and contains only one registered event which is the `OnNativeMessage`.
// When `Events{...}` is used instead of `Namespaces{ "namespaceName": Events{...}}`
// then the namespace is empty "".
ws := websocket.New(websocket.DefaultGorillaUpgrader, websocket.Events{
websocket.OnNativeMessage: func(nsConn *websocket.NSConn, msg websocket.Message) error {
log.Printf("Server got: %s from [%s]", msg.Body, nsConn.Conn.ID())
nsConn.Conn.Server().Broadcast(nsConn, msg)
return nil
},
})
ws.OnConnect = func(c *websocket.Conn) error {
log.Printf("[%s] Connected to server!", c.ID())
return nil
}
ws.OnDisconnect = func(c *websocket.Conn) {
log.Printf("[%s] Disconnected from server", c.ID())
}
app.HandleDir("/js", "./static/js") // serve our custom javascript code.
// register the server on an endpoint.
// see the inline javascript code i the websockets.html, this endpoint is used to connect to the server.
app.Get("/my_endpoint", ws.Handler())
app.HandleDir("/js", "./static/js") // serve our custom javascript code
app.Get("/my_endpoint", websocket.Handler(ws))
app.Get("/", func(ctx iris.Context) {
ctx.ViewData("", clientPage{"Client Page", "localhost:8080"})
ctx.View("client.html")
})
ws.OnConnection(func(c websocket.Connection) {
c.OnMessage(func(data []byte) {
message := string(data)
c.To(websocket.Broadcast).EmitMessage([]byte("Message from: " + c.ID() + "-> " + message)) // broadcast to all clients except this
c.EmitMessage([]byte("Me: " + message)) // writes to itself
})
c.OnDisconnect(func() {
fmt.Printf("\nConnection with ID: %s has been disconnected!", c.ID())
})
ctx.View("client.html", clientPage{"Client Page", "localhost:8080"})
})
// Target some browser windows/tabs to http://localhost:8080 and send some messages,
// see the static/js/chat.js,
// note that the client is using only the browser's native WebSocket API instead of the neffos one.
app.Run(iris.Addr(":8080"))
}

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@@ -1,38 +1,35 @@
var messageTxt;
var messages;
var messageTxt = document.getElementById("messageTxt");
var messages = document.getElementById("messages");
var sendBtn = document.getElementById("sendBtn")
$(function () {
w = new WebSocket("ws://" + HOST + "/my_endpoint");
w.onopen = function () {
console.log("Websocket connection enstablished");
};
messageTxt = $("#messageTxt");
messages = $("#messages");
w.onclose = function () {
appendMessage("<div><center><h3>Disconnected</h3></center></div>");
};
w.onmessage = function (message) {
appendMessage("<div>" + message.data + "</div>");
};
sendBtn.onclick = function () {
myText = messageTxt.value;
messageTxt.value = "";
w = new WebSocket("ws://" + HOST + "/my_endpoint");
w.onopen = function () {
console.log("Websocket connection enstablished");
};
appendMessage("<div style='color: red'> me: " + myText + "</div>");
w.send(myText);
};
w.onclose = function () {
appendMessage($("<div><center><h3>Disconnected</h3></center></div>"));
};
w.onmessage = function(message){
appendMessage($("<div>" + message.data + "</div>"));
};
messageTxt.addEventListener("keyup", function (e) {
if (e.keyCode === 13) {
e.preventDefault();
sendBtn.click();
}
});
$("#sendBtn").click(function () {
w.send(messageTxt.val().toString());
messageTxt.val("");
});
})
function appendMessage(messageDiv) {
var theDiv = messages[0];
var doScroll = theDiv.scrollTop == theDiv.scrollHeight - theDiv.clientHeight;
messageDiv.appendTo(messages);
if (doScroll) {
theDiv.scrollTop = theDiv.scrollHeight - theDiv.clientHeight;
}
function appendMessage(messageDivHTML) {
messages.insertAdjacentHTML('afterbegin', messageDivHTML);
}

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@@ -1,21 +1,19 @@
<html>
<head>
<title>{{ .Title}}</title>
<title>{{ .Title}}</title>
</head>
<body>
<div id="messages"
style="border-width: 1px; border-style: solid; height: 400px; width: 375px;">
</div>
<body style="padding:10px;">
<input type="text" id="messageTxt" />
<button type="button" id="sendBtn">Send</button>
<div id="messages" style="width: 375px;margin:10 0 0 0px;border-top: 1px solid black;">
</div>
<script type="text/javascript">
var HOST = {{.Host}}
var HOST = {{.Host }}
</script>
<script src="js/vendor/jquery-2.2.3.min.js" type="text/javascript"></script>
<script src="js/chat.js" type="text/javascript"></script>
</body>
</html>
</html>