mirror of
https://github.com/bnowakow/GT7-Scripts.git
synced 2025-12-20 19:17:04 +00:00
478 lines
11 KiB
AutoHotkey
478 lines
11 KiB
AutoHotkey
#NoEnv
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#MaxHotkeysPerInterval 99000000
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#HotkeyInterval 99000000
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#KeyHistory 0
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ListLines Off
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Process, Priority, , A
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SetBatchLines, -1
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SetKeyDelay, -1, -1
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SetMouseDelay, -1
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SetDefaultMouseSpeed, 0
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SendMode Input ; Recommended for new scripts due to its superior speed and reliability.
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SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory.
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DetectHiddenWindows, On
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#Persistent
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; --------- Controls
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accel := "Enter"
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turnLeft := "Left"
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turnRight := "Right"
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brake := "Up"
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nitros := "Down"
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; --------- Constants
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; Time at turn in seconds and Stablizing control
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t := 380000
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intensity := 1
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delay := 500
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MenuDirect := "Right"
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Menu_loops := 6
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menu_s := 1
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color_check1 := 0xBBE044
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color_check2 := 0xACCF3B
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c1_alt := false
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color_2_delay := 1500
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; resolution parameters and pixel search locations
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ps_win_width := 640
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ps_win_height := 360
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pix1x := 457
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pix1y := 112
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pix2x := 608
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pix2y := 321
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ps_load_time1 := 3000
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ps_load_time2 := 7000
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ps_load_time3 := 8400
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; ---------- Gui Setup -------------
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Gui, -MaximizeBox
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Gui, 2: -MaximizeBox
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Gui, 2: -MinimizeBox
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Gui, Color, c282a36, c6272a4
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Gui, Add, Button, x15 y10 w70 default, Start
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Gui, Add, Button, x15 y40 w70 default gVariableWindow, Variables
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Gui, Add, Button, x15 y70 w70 default gGetColo_p, ColorP1
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Gui, Add, Button, x110 y70 w70 default gGetColo_g, ColorP2
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Gui, Add, Button, x110 y10 w70 default gMenuTest, MenuTest
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Gui, Add, DropDownList, w50 Choose1 vMenuDirect, Right|Left
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Gui, Add, Edit, vMenu_loops w20 x165 y39, 6
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Gui, Font, ce8dfe3 s9 w550 Bold
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Gui, Add, Radio, Group x15 y100 altsubmit Checked gPSystem vSysCheck, PS5
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Gui, Add, Radio, Group x15 y120 altsubmit Checked gMenuSel vMenuCheck, Pixel
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Gui, Add, Text,, _________________
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Gui, Add, Text,, GT7 Clubman Cup AFK Script
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Gui, Add, Text,, Alpha Version 0.1
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Gui, Add, Text,, Long term stability not tested.
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Gui, Add, Text,, Credit: Septomor, Rust, JordanD
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Gui, Font, ce8dfe3 s9 w550 Bold
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;--------- Gui 2 Setup --------------
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Gui, 2: Color, c535770, c6272a4
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Gui, 2: Font, c11f s9 Bold
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Gui, 2: Add, Text,, Turn Length (time miliseconds)
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Gui, 2: Add, Edit, w70 vA, %t%
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Gui, 2: Add, Text,, Turn Intensity
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Gui, 2: Add, Edit, w40 vB, %intensity%
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Gui, 2: Add, Text,, Turn Delay
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Gui, 2: Add, Edit, w40 vC, %delay%
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Gui, 2: Add, Text, x100 y90, Color 2 Delay
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Gui, 2: Add, Edit, x100 y110 w40 vD, %color_2_delay%
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Gui, 2: Add, Button, x20 y170 gSaveVars, Save
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Gui, 2: Add, Button, x100 y170 gVarDef, Defaults
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Gui, Show,w210 h280, GT7 Clubman Plus AFK
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return
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VariableWindow:
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Gui, 2: Show, w220 h205, Variables
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return
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SaveVars:
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Gui, 2:Submit
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GuiControlGet, t, 2:, A
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GuiControlGet, intensity, 2:, B
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GuiControlGet, delay, 2:, C
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GuiControlGet, color_2_delay, 2:, D
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return
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VarDef:
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t = 390000
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intensity = 50
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delay := 140
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GuiControl, 2:, A, %t%
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GuiControl, 2:, B, %intensity%
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GuiControl, 2:, C, %delay%
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GuiControl, 2:, D, %color_2_delay%
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return
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ButtonStart:
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Gui, Submit, NoHide
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id := ""
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SetKeyDelay, 10
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Process, priority, , High
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gosub, GrabRemotePlay
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if (id = "")
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return
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gosub, PauseLoop
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CoordMode, Pixel, Screen
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CoordMode, ToolTip, Screen
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sleep 1000
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gosub, AFKLoop
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; ---------- Gui Setup End-------------
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AFKLoop:
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loop{
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;gosub, Menu
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gosub, PressX
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DllCall("Sleep", "UInt", 6000) ; This is dependent on load time, probably different for ps4 version
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gosub, Race
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gosub, Menu
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}
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return
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PressX:
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; Just for menuing, does not hold X down
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ControlSend,, {%accel% down}, ahk_id %id%
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DllCall("Sleep", "UInt", 200)
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ControlSend,, {%accel% up}, ahk_id %id%
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return
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PressO:
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; Just for menuing, does not hold O down
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ControlSend,, {Esc down}, ahk_id %id%
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DllCall("Sleep", "UInt", 200)
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ControlSend,, {Esc up}, ahk_id %id%
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return
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PressRight:
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; For turning
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ControlSend,, {%turnRight% down}, ahk_id %id%
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Sleep, 50
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ControlSend,, {%turnRight% up}, ahk_id %id%
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return
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; given time t in miliseconds, turn right for that long, with intensity being how much the turn button is held for
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TurnRight:
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t0 := A_TickCount
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tf := t0+t
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loop {
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ControlSend,, {%turnRight% down}, ahk_id %id%
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DllCall("Sleep", "UInt", intensity)
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ControlSend,, {%turnRight% up}, ahk_id %id%
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DllCall("Sleep", "UInt", delay)
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} until A_TickCount > tf
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return
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TurnLeft:
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t0 := A_TickCount
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tf := t0+t
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loop {
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ControlSend,, {%turnLeft% down}, ahk_id %id%
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DllCall("Sleep", "UInt", intensity)
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ControlSend,, {%turnLeft% up}, ahk_id %id%
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DllCall("Sleep", "UInt", delay)
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} until A_TickCount > tf
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return
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Race:
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; Hold Acceleration and manage turning
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ControlSend,, {%accel% down}, ahk_id %id%
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ControlSend,, {%nitros% down}, ahk_id %id%
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DllCall("Sleep", "UInt", 100)
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gosub TurnRight
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/*
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; This section detects the end of the race. Can be used to be faster/more accurate at the ending but good timing takes less computer resources
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Screen: 218, 359 (less often used)
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Window: 222, 357 (default)
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Client: 214, 326 (recommended)
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Color: 3F1757 (Red=3F Green=17 Blue=57)
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Screen: 247, 65 (less often used)
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Window: -129, -376 (default)
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Client: -129, -376 (recommended)
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Color: FD3C37 (Red=FD Green=3C Blue=37)
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Screen: 210, 64 (less often used)
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Window: 210, 64 (default)
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Client: 202, 33 (recommended)
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Color: 5091E9 (Red=50 Green=91 Blue=E9)
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Screen: 261, 39 (less often used)
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Window: 261, 39 (default)
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Client: 253, 8 (recommended)
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Color: A774A9 (Red=A7 Green=74 Blue=A9)
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*/
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loop {
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PixelSearch, x, y, pix1x-10, pix1y-10, pix1x+10, pix1y+10, %color_check1%, 32, Fast RGB
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If (ErrorLevel != 0) {
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ControlSend,, {%turnRight% down}, ahk_id %id%
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Sleep, 140
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ControlSend,, {%turnRight% up}, ahk_id %id%
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Sleep, 200
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}
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else{
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break
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}
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}
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ToolTip, Found color 1, 100, 100, Screen
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ControlSend,, {%accel% up}, ahk_id %id%
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ControlSend,, {%nitros% up}, ahk_id %id%
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return
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Menu:
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if (menu_s = 1){
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gosub, Menu_pixel
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}
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if (menu_s = 2){
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gosub, Menu_time
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}
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return
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Menu_pixel:
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;ToolTip, Menuing, 100, 100, Screen
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loop {
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PixelSearch, x, y, pix2x-2, pix2y-2, pix2x+2, pix2y+2, %color_check2%, 32, Fast RGB
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If (ErrorLevel != 0) {
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gosub, PressX
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sleep %color_2_delay%
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}
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else{
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break
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}
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}
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ToolTip, Found color 2, 100, 100, Screen
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Sleep, 200
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ControlSend,, {Esc down}, ahk_id %id%
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Sleep, 200
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ControlSend,, {Esc up}, ahk_id %id%
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Sleep, 200
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ControlSend,, {Right down}, ahk_id %id%
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Sleep, 200
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ControlSend,, {Right up}, ahk_id %id%
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Sleep, 500
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gosub, PressX
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Sleep, %ps_load_time1%
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gosub, PressX
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Sleep, 1000
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return
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Menu_time:
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loop, 9{
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gosub, PressX
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Sleep, 1700
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}
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Sleep, 2000
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ControlSend,, {Right down}, ahk_id %id%
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Sleep, 200
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ControlSend,, {Right up}, ahk_id %id%
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Sleep, 500
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gosub, PressX
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Sleep, %ps_load_time1%
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gosub, PressX
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Sleep, 1000
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ControlSend,, {Esc down}, ahk_id %id%
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Sleep, 200
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ControlSend,, {Esc up}, ahk_id %id%
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loop, 2 {
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gosub, PressX
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Sleep, 500
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}
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Sleep, %ps_load_time2%
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ControlSend,, {Down down}, ahk_id %id%
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Sleep, 200
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ControlSend,, {Down up}, ahk_id %id%
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Sleep, 500
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loop, %menu_loops% {
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ControlSend,, {%MenuDirect% down}, ahk_id %id%
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Sleep, 50
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ControlSend,, {%MenuDirect% up}, ahk_id %id%
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Sleep, 200
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}
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loop, 2{
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gosub, PressX
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Sleep, 2000
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}
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Sleep, %ps_load_time3%
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gosub, PressX
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Sleep, 2000
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return
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;; General Functions for AHK
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PixelTuning:
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x_ratio := ps_win_width/640
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y_ratio := ps_win_height/360
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pix1x := Floor(pix1x*x_ratio)
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pix1y := Floor(pix1y*y_ratio)
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pix2x := Floor(pix2x*x_ratio)
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pix2y := Floor(pix2y*y_ratio)
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return
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GrabRemotePlay:
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WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe
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if (remotePlay_id = 0)
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{
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MsgBox, PS4 Remote Play not found
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return
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}
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Loop, %remotePlay_id%
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{
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id := remotePlay_id%A_Index%
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WinGetTitle, title, % "ahk_id " id
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If InStr(title, "PS Remote Play")
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break
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}
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WinGetClass, remotePlay_class, ahk_id %id%
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WinMove, ahk_id %id%,, 0, 0, 640, 360
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ControlFocus,, ahk_class %remotePlay_class%
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WinActivate, ahk_id %id%
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GetClientSize(id, ps_win_width, ps_win_height)
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gosub, PixelTuning
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return
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RPwind:
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WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe
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if (remotePlay_id = 0)
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{
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MsgBox, PS4 Remote Play not found
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return
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}
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Loop, %remotePlay_id%
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{
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id := remotePlay_id%A_Index%
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WinGetTitle, title, % "ahk_id " id
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If InStr(title, "PS Remote Play")
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break
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}
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WinGetClass, remotePlay_class, ahk_id %id%
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WinMove, ahk_id %id%,, -700, -400, 640, 360
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ControlFocus,, ahk_class %remotePlay_class%
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WinActivate, ahk_id %id%
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return
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PixelColorSimple(pc_x, pc_y)
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{
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WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe
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if (remotePlay_id = 0)
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{
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MsgBox, PS4 Remote Play not found
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return
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}
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if remotePlay_id
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{
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pc_wID := remotePlay_id[0]
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pc_hDC := DllCall("GetDC", "UInt", pc_wID)
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pc_fmtI := A_FormatInteger
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SetFormat, IntegerFast, Hex
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pc_c := DllCall("GetPixel", "UInt", pc_hDC, "Int", pc_x, "Int", pc_y, "UInt")
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pc_c := pc_c >> 16 & 0xff | pc_c & 0xff00 | (pc_c & 0xff) << 16
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pc_c .= ""
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SetFormat, IntegerFast, %pc_fmtI%
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DllCall("ReleaseDC", "UInt", pc_wID, "UInt", pc_hDC)
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return pc_c
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}
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}
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GetClientSize(hWnd, ByRef w := "", ByRef h := "")
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{
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VarSetCapacity(rect, 16)
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DllCall("GetClientRect", "ptr", hWnd, "ptr", &rect)
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w := NumGet(rect, 8, "int")
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h := NumGet(rect, 12, "int")
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}
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Distance(c1, c2)
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{ ; function by [VxE], return value range = [0, 441.67295593006372]
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return Sqrt((((c1>>16)-(c2>>16))**2)+(((c1>>8&255)-(c2>>8&255))**2)+(((c1&255)-(c1&255))**2))
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}
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MenuTest:
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/*
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gosub, GrabRemotePlay
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Gui, Submit, NoHide
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loop, %menu_loops% {
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ControlSend,, {%MenuDirect% down}, ahk_id %id%
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Sleep, 200
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ControlSend,, {%MenuDirect% up}, ahk_id %id%
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Sleep, 200
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}
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*/
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/*this section was used to test resoltuion specs
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*/
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gosub, GrabRemotePlay
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GetClientSize(id, ps_win_width, ps_win_height)
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gosub, PixelTuning
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MsgBox, Width %ps_win_width% Height %ps_win_height% pix1 %pix1x%
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return
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GetColo_p:
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gosub, GrabRemotePlay
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;Screen: 218, 359 (less often used)
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color_check1 := PixelColorSimple(pix1x, pix1y)
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;MsgBox, At the screen with [Replay] [Next Race], Press ColorP2
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c1_alt := true
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MsgBox, Put this in for color_check1 %color_check1%
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return
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GetColo_g:
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gosub, GrabRemotePlay
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;Screen: 218, 359 (less often used)
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color_check2 := PixelColorSimple(pix2x, pix2y)
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c1_alt := false
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MsgBox, Put this in for color_check2 %color_check2%
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return
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PSystem:
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Gui, Submit, NoHide
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if (SysCheck = 1){
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ps_load_time1 := 14000
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ps_load_time2 := 7000
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ps_load_time3 := 8400
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}
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if (SysCheck = 2){
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ps_load_time1 := 41500
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ps_load_time2 := 12000
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ps_load_time3 := 40000
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}
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return
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MenuSel:
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Gui, Submit, NoHide
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if (MenuCheck = 1){
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menu_s := 1
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}
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if (MenuCheck = 2){
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menu_s := 2
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}
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return
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PauseLoop:
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ControlSend,, {%accel% up}, ahk_id %id%
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ControlSend,, {%nitros% up}, ahk_id %id%
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ControlSend,, {%turnLeft% up}, ahk_id %id%
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ControlSend,, {%turnRight% up}, ahk_id %id%
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return
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GuiClose:
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gosub, PauseLoop
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ExitApp
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^Esc::ExitApp |