#NoEnv #MaxHotkeysPerInterval 99000000 #HotkeyInterval 99000000 #KeyHistory 0 ListLines Off Process, Priority, , A SetBatchLines, -1 SetKeyDelay, -1, -1 SetMouseDelay, -1 SetDefaultMouseSpeed, 0 SendMode Input ; Recommended for new scripts due to its superior speed and reliability. SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. DetectHiddenWindows, On #Persistent ; --------- Controls accel := "Enter" turnLeft := "Left" turnRight := "Right" brake := "Up" nitros := "Down" ; --------- Constants ; Time at turn in seconds and Stablizing control t := 220000 intensity := 220 delay := 160 color_check1 := 0x3E1858 color_check2 := 0x48A267 c1_alt := false ; ---------- Gui Setup ------------- Gui, -MaximizeBox Gui, 2: -MaximizeBox Gui, 2: -MinimizeBox Gui, Color, c282a36, c6272a4 Gui, Add, Button, x15 y10 w70 default, Start Gui, Add, Button, x15 y40 w70 default gVariableWindow, Variables Gui, Add, Button, x15 y70 w70 default gGetColo_p, ColorP1 Gui, Add, Button, x110 y70 w70 default gGetColo_g, ColorP2 Gui, Font, ce8dfe3 s9 w550 Bold ;--------- Gui 2 Setup -------------- Gui, 2: Color, c535770, c6272a4 Gui, 2: Font, c11f s9 Bold Gui, 2: Add, Text,, Turn Length (time miliseconds) Gui, 2: Add, Edit, w70 vA, %t% Gui, 2: Add, Text,, Turn Intensity Gui, 2: Add, Edit, w40 vB, %intensity% Gui, 2: Add, Text,, Turn Delay Gui, 2: Add, Edit, w40 vC, %delay% Gui, 2: Add, Button, x20 y170 gSaveVars, Save Gui, 2: Add, Button, x100 y170 gVarDef, Defaults Gui, Show,w220 h120, GT7 Pan American AFK return VariableWindow: Gui, 2: Show, w220 h205, Variables return SaveVars: Gui, 2:Submit GuiControlGet, t, 2:, A GuiControlGet, intensity, 2:, B GuiControlGet, delay, 2:, C return VarDef: t = 220000 intensity = 220 delay := 140 GuiControl, 2:, A, %t% GuiControl, 2:, B, %intensity% GuiControl, 2:, C, %delay% return ButtonStart: Gui, Submit, NoHide id := "" SetKeyDelay, 10 Process, priority, , High gosub, GrabRemotePlay if (id = "") return gosub, PauseLoop CoordMode, Pixel, Screen CoordMode, ToolTip, Screen sleep 1000 gosub, AFKLoop ; ---------- Gui Setup End------------- AFKLoop: loop{ ;gosub, Menu gosub, PressX DllCall("Sleep", "UInt", 10000) ; This is dependent on load time, probably different for ps4 version gosub, Race gosub, Menu } return PressX: ; Just for menuing, does not hold X down ControlSend,, {%accel% down}, ahk_id %id% DllCall("Sleep", "UInt", 200) ControlSend,, {%accel% up}, ahk_id %id% return PressRight: ; For turning ControlSend,, {%turnRight% down}, ahk_id %id% Sleep, 50 ControlSend,, {%turnRight% up}, ahk_id %id% return ; given time t in miliseconds, turn right for that long, with intensity being how much the turn button is held for TurnRight: t0 := A_TickCount tf := t0+t loop { ControlSend,, {%turnRight% down}, ahk_id %id% DllCall("Sleep", "UInt", intensity) ControlSend,, {%turnRight% up}, ahk_id %id% DllCall("Sleep", "UInt", delay) } until A_TickCount > tf return TurnLeft: t0 := A_TickCount tf := t0+t loop { ControlSend,, {%turnLeft% down}, ahk_id %id% DllCall("Sleep", "UInt", intensity) ControlSend,, {%turnLeft% up}, ahk_id %id% DllCall("Sleep", "UInt", delay) } until A_TickCount > tf return Race: ; Hold Acceleration and manage turning ControlSend,, {%accel% down}, ahk_id %id% ControlSend,, {%nitros% down}, ahk_id %id% DllCall("Sleep", "UInt", 8200) gosub TurnRight /* ; This section detects the end of the race. Can be used to be faster/more accurate at the ending but good timing takes less computer resources Screen: 218, 359 (less often used) Window: 222, 357 (default) Client: 214, 326 (recommended) Color: 3F1757 (Red=3F Green=17 Blue=57) */ loop { PixelSearch, x, y, 216, 357, 220, 361, %color_check1%, 20, Fast RGB If (ErrorLevel != 0) { ControlSend,, {%turnRight% down}, ahk_id %id% Sleep, 140 ControlSend,, {%turnRight% up}, ahk_id %id% Sleep, 200 } else{ /* haven't gotten this to work, for color picking when pixel search acting dumb if (c1_alt ) { loop, 10{ gosub, PressX Sleep, 2000 } } While c1_alt Sleep 1000 */ break } } ControlSend,, {%accel% up}, ahk_id %id% ControlSend,, {%nitros% up}, ahk_id %id% return Menu: loop { PixelSearch, x, y, 340, 361, 344, 365, %color_check2%, 20, Fast RGB If (ErrorLevel != 0) { gosub, PressX sleep 300 } else{ break } } Sleep, 2000 ControlSend,, {Esc down}, ahk_id %id% Sleep, 200 ControlSend,, {Esc up}, ahk_id %id% Sleep, 200 ControlSend,, {Right down}, ahk_id %id% Sleep, 200 ControlSend,, {Right up}, ahk_id %id% Sleep, 500 gosub, PressX Sleep, 14000 gosub, PressX Sleep, 1000 ControlSend,, {Esc down}, ahk_id %id% Sleep, 200 ControlSend,, {Esc up}, ahk_id %id% loop, 2 { gosub, PressX Sleep, 500 } Sleep, 7000 ControlSend,, {Down down}, ahk_id %id% Sleep, 200 ControlSend,, {Down up}, ahk_id %id% Sleep, 500 loop, 6 { ControlSend,, {Right down}, ahk_id %id% Sleep, 200 ControlSend,, {Right up}, ahk_id %id% Sleep, 200 } loop, 2{ gosub, PressX Sleep, 1200 } Sleep, 8400 loop, 2{ gosub, PressX Sleep, 1000 } return ;; General Functions for AHK GrabRemotePlay: WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe if (remotePlay_id = 0) { MsgBox, PS4 Remote Play not found return } Loop, %remotePlay_id% { id := remotePlay_id%A_Index% WinGetTitle, title, % "ahk_id " id If InStr(title, "PS Remote Play") break } WinGetClass, remotePlay_class, ahk_id %id% WinMove, ahk_id %id%,, 0, 0, 640, 360 ControlFocus,, ahk_class %remotePlay_class% WinActivate, ahk_id %id% return RPwind: WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe if (remotePlay_id = 0) { MsgBox, PS4 Remote Play not found return } Loop, %remotePlay_id% { id := remotePlay_id%A_Index% WinGetTitle, title, % "ahk_id " id If InStr(title, "PS Remote Play") break } WinGetClass, remotePlay_class, ahk_id %id% WinMove, ahk_id %id%,, -700, -400, 640, 360 ControlFocus,, ahk_class %remotePlay_class% WinActivate, ahk_id %id% return PixelColorSimple(pc_x, pc_y) { WinGet, remotePlay_id, List, ahk_exe RemotePlay.exe if (remotePlay_id = 0) { MsgBox, PS4 Remote Play not found return } if remotePlay_id { pc_wID := remotePlay_id[0] pc_hDC := DllCall("GetDC", "UInt", pc_wID) pc_fmtI := A_FormatInteger SetFormat, IntegerFast, Hex pc_c := DllCall("GetPixel", "UInt", pc_hDC, "Int", pc_x, "Int", pc_y, "UInt") pc_c := pc_c >> 16 & 0xff | pc_c & 0xff00 | (pc_c & 0xff) << 16 pc_c .= "" SetFormat, IntegerFast, %pc_fmtI% DllCall("ReleaseDC", "UInt", pc_wID, "UInt", pc_hDC) return pc_c } } Distance(c1, c2) { ; function by [VxE], return value range = [0, 441.67295593006372] return Sqrt((((c1>>16)-(c2>>16))**2)+(((c1>>8&255)-(c2>>8&255))**2)+(((c1&255)-(c1&255))**2)) } GetColo_p: ;Screen: 218, 359 (less often used) color_check1 := PixelColorSimple(218, 359) ;MsgBox, At the screen with [Replay] [Next Race], Press ColorP2 c1_alt := true return GetColo_g: ;Screen: 218, 359 (less often used) color_check2 := PixelColorSimple(343, 363) c1_alt := false return PauseLoop: ControlSend,, {%accel% up}, ahk_id %id% ControlSend,, {%nitros% up}, ahk_id %id% ControlSend,, {%turnLeft% up}, ahk_id %id% ControlSend,, {%turnRight% up}, ahk_id %id% return GuiClose: gosub, PauseLoop ExitApp ^Esc::ExitApp