mirror of
https://github.com/bnowakow/GT7-Scripts.git
synced 2026-01-28 14:06:01 +00:00
add versions of clubman and tokyo
This commit is contained in:
509
bnowakow/old versions/5 Tokyo/GT7-TOKYO-9.4/Races/Tokyo.ahk
Normal file
509
bnowakow/old versions/5 Tokyo/GT7-TOKYO-9.4/Races/Tokyo.ahk
Normal file
@@ -0,0 +1,509 @@
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GoTo EndRace_Tokyo_Def
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Race_Tokyo()
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{
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IniRead, hairpin_delay, config.ini, Vars, hairpin_delay, 0
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IniRead, RaceCounterTotal, config.ini, Stats, racecountertotal, 0
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IniRead, ResetCounterTotal, config.ini, Stats, resetcountertotal, 0
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SetFormat, integerfast, d
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TokyoStart:
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;- VARIABLES -----------------------------------------------------------------------------
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SetFormat, integerfast, d
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TokyoLapCount := 1
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maxTime := 200000
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StringSplit, PitstopTimingsArray, PitstopTimings, `,
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;- COORDINATES: TURNS --------------------------------------------------------------------
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TokyoTurn1 := new TokyoTurnContainer(611, 59+remote_play_offsetY, 622, 69+remote_play_offsetY)
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TokyoTurn2 := new TokyoTurnContainer(618, 70+remote_play_offsetY, 601, 76+remote_play_offsetY)
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TokyoTurn3 := new TokyoTurnContainer(599, 79+remote_play_offsetY, 591, 87+remote_play_offsetY)
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TokyoTurn4 := new TokyoTurnContainer(589, 88+remote_play_offsetY, 571, 96+remote_play_offsetY)
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TokyoTurn5 := new TokyoTurnContainer(567, 96+remote_play_offsetY, 556, 90+remote_play_offsetY)
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TokyoTurn6 := new TokyoTurnContainer(554, 86+remote_play_offsetY, 543, 82+remote_play_offsetY)
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TokyoTurn7 := new TokyoTurnContainer(538, 81+remote_play_offsetY, 530, 75+remote_play_offsetY)
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TokyoTurn8 := new TokyoTurnContainer(530, 75+remote_play_offsetY, 510, 72+remote_play_offsetY)
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;- COORDINATES: PENALTY WARNINGS ---------------------------------------------------------
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TokyoPenWarning := new TokyoTurnContainer(360, 154+remote_play_offsetY, 408, 154+remote_play_offsetY)
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TokyoPenIndicator := new TokyoTurnContainer(366, 132+remote_play_offsetY)
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;- COORDINATES: HAIRPIN TURN -------------------------------------------------------------
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TokyoHairpinTurn := new TokyoTurnContainer(606, 334+remote_play_offsetY)
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;- COORDINATES: PENALTY WARNINGS ---------------------------------------------------------
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TokyoPen := new TokyoTurnContainer(360, 154+remote_play_offsetY, 408, 154+remote_play_offsetY)
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TokyoPenServed := new TokyoTurnContainer(366, 132+remote_play_offsetY)
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;- COORDINATES: HAIRPIN TURN--------------------------------------------------------------
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TokyoHairpinTurn := new TokyoTurnContainer(606, 334+remote_play_offsetY)
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;- MISC ----------------------------------------------------------------------------------
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TokyoPitstop := new TokyoTurnContainer(191, 316+remote_play_offsetY, 580, 383+remote_play_offsetY)
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TokyoPitstopEnter := new TokyoTurnContainer(530, 70+remote_play_offsetY)
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TokyoPitstopDone := new TokyoTurnContainer(57, 329+remote_play_offsetY)
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TokyoRestartRace := new TokyoTurnContainer(405,465+remote_play_offsetY)
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TokyoMFD := new TokyoTurnContainer(557, 382+remote_play_offsetY)
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;- RACE START ----------------------------------------------------------------------------
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controller.Axes.LX.SetState(65)
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Sleep(7400)
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FormatTime, TGTime,, MM/dd hh:mm:ss
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FileAppend, %TGTime%: Race started.`n, log.txt
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url := "https://api.telegram.org/bot" TelegramBotToken "/sendMessage?text=" TGTime ": Race started.&chat_id=" TelegramChatID
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hObject:=ComObjCreate("WinHttp.WinHttpRequest.5.1")
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hObject.Open("GET",url)
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hObject.Send()
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guicontrol,, CurrentLoop, Race started. Good luck!
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guicontrol,, CurrentLap, Current Lap: %TokyoLapCount% /12
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Accel_On(100)
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loop 3 {
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Press_Triangle(delay:=50)
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Sleep(200)
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}
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Sleep(800)
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controller.Axes.LX.SetState(65)
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CheckTokyoMFD(TokyoMFD.startX, TokyoMFD.startY)
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;- 12 LAP LOOP ---------------------------------------------------------------------------
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loop 12
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{
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location := "Start/Finish"
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guicontrol,, CurrentLoop, Current Location: %location%
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loopStartTime := A_TickCount
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; Turn 1
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location := "T1 Start"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn1.startX, TokyoTurn1.startY)
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loop 3 {
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Press_Triangle(delay:=50)
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Sleep(200)
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}
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(36)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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Sleep(1000)
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location := "T1 End"
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CheckTokyoTurn(TokyoTurn1.endX, TokyoTurn1.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(35)
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Sleep(1000)
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; Turn 2
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location := "T2 Start"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn2.startX, TokyoTurn2.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(52)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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Sleep(1000)
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location := "T2 End"
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CheckTokyoTurn(TokyoTurn2.endX, TokyoTurn2.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(40)
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Sleep(1000)
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; Turn 3
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location := "T3 Start"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn3.startX, TokyoTurn3.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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Sleep(1000)
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controller.Axes.LX.SetState(40)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn3.endX, TokyoTurn3.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(70)
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Sleep(1000)
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; Turn 4
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location := "T4 Start"
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Accel_On(85)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn4.startX, TokyoTurn4.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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Sleep(1000)
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controller.Axes.LX.SetState(68)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn4.endX, TokyoTurn4.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(60)
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Accel_On(70)
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Sleep(1000)
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; Turn 5
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location := "T5 Start"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn5.startX, TokyoTurn5.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(42)
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Sleep(1000)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn5.endX, TokyoTurn5.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(63)
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Sleep(1000)
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; Turn 6
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location := "T6 Start"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn6.startX, TokyoTurn6.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(70)
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Sleep(1000)
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Accel_on(75)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn6.endX, TokyoTurn6.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(40)
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Sleep(1000)
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; Turn 7
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location := "T7 Start"
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Accel_On(100)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn7.startX, TokyoTurn7.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(40)
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Sleep(1000)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn7.endX, TokyoTurn7.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(70)
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Sleep(1000)
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; Turn 8
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location := "T8 Start"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn8.startX, TokyoTurn8.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(65)
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Sleep(1000)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoTurn8.endX, TokyoTurn8.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(30)
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Sleep(2000)
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Brake_on(100)
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Sleep(2200)
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Brake_off()
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Accel_On(35)
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; Penalty Warning 1
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location := "Hairpin Entrance"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoPen1(TokyoPenWarning.startX, TokyoPenWarning.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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Accel_On(32)
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if (TokyoLapCount=12) {
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Accel_On(34)
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}
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controller.Axes.LX.SetState(40)
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Sleep(1000)
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; Hairpin Turn
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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location := "Hairpin Turn"
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CheckTokyoHairpinTurn(TokyoHairpinTurn.startX, TokyoHairpinTurn.startY)
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guicontrol,, CurrentLoop, Current Location: %location%
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if (DynTurnDelay)
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{
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if ((ThairpinS - 6000) > 0) {
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hairpin_delayn := HexToDec(hairpin_delay - 20 - ( 50 * Floor((ThairpinS - 6000)/1000)))
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If ( hairpin_delayn <0 ){
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hairpin_delayn := 0
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}
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guicontrol,, CurrentLoop, Turn delay: %hairpin_delayn% (Dynamic)
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}
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if ((ThairpinS - 5000) < 0) {
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hairpin_delayn := HexToDec(hairpin_delay + 50 + ( 20 * Floor((5000 - ThairpinS)/1000) ))
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guicontrol,, CurrentLoop, Turn delay: %hairpin_delayn% (Dynamic)
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}
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if (6000<=ThairpinS>=5000) {
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hairpin_delayn := HexToDec(hairpin_delay)
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guicontrol,, CurrentLoop, Turn delay: %hairpin_delayn% (Default)
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}
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Sleep(hairpin_delayn)
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}
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else
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{
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Sleep(hairpin_delay)
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}
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controller.Axes.LX.SetState(100)
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Sleep(200)
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Accel_Off()
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Sleep(4200)
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Accel_On(45) ;was 40
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controller.Axes.LX.SetState(60)
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Accel_Off()
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Sleep(800)
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controller.Axes.LX.SetState(40)
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Accel_On(50)
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Sleep(5000)
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controller.Axes.LX.SetState(30)
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Sleep(5500)
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Accel_On(80)
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loop 30 { ; failsafe, if we ever get a reset caused by a cone under the car
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Press_Triangle(delay:=100)
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Sleep(200)
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}
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; Penalty Warning 2
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location := "Hairpin exit"
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoPen2(TokyoPen.endX, TokyoPen.endY)
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guicontrol,, CurrentLoop, Current Location: %location%
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Sleep(1000)
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if (TokyoLapCount <= 11)
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{
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location := "Pit entrance"
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Accel_On(53)
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controller.Axes.LX.SetState(30)
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guicontrol,, CurrentLoop, Current Location: %location%
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoTurn(TokyoPitstopEnter.startX, TokyoPitstopEnter.startY)
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controller.Axes.LX.SetState(0)
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Accel_On(55)
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CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
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CheckTokyoPitstop1(TokyoPitstop.startX, TokyoPitstop.startY)
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location := "In pit"
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guicontrol,, CurrentLoop, Current Location: %location%
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controller.Axes.LX.SetState(50)
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if (TokyoLapCount = 1)
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{
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SetFormat, integerfast, d
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location := "In pit: Waiting " Round(PitstopTimingsArray1/1000) " seconds."
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guicontrol,, CurrentLoop, %location%
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Sleep (PitstopTimingsArray1)
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Press_Up()
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Sleep (100)
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Press_X()
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Sleep (100)
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Press_X()
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}
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if (TokyoLapCount = 2)
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||||
{
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||||
SetFormat, integerfast, d
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location := "In pit: Waiting " Round(PitstopTimingsArray2/1000) " seconds."
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guicontrol,, CurrentLoop, %location%
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Sleep (PitstopTimingsArray2)
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Press_Up()
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Sleep (100)
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Press_X()
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Sleep (100)
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Press_X()
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}
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if (TokyoLapCount = 3)
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||||
{
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||||
SetFormat, integerfast, d
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location := "In pit: Waiting " Round(PitstopTimingsArray3/1000) " seconds."
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||||
guicontrol,, CurrentLoop, %location%
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Sleep (PitstopTimingsArray3)
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||||
Press_Up()
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||||
Sleep (100)
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||||
Press_X()
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||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 4)
|
||||
{
|
||||
SetFormat, integerfast, d
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||||
location := "In pit: Waiting " Round(PitstopTimingsArray4/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray4)
|
||||
Press_Up()
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||||
Sleep (100)
|
||||
Press_X()
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||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 5)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray5/1000) " seconds."
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||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray5)
|
||||
Press_Up()
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||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 6)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray6/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray6)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 7)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray7/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray7)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 8)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray8/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray8)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 9)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray9/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray9)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 10)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray10/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray10)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 11)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray11/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray11)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
if (TokyoLapCount = 12)
|
||||
{
|
||||
SetFormat, integerfast, d
|
||||
location := "In pit: Waiting " Round(PitstopTimingsArray12/1000) " seconds."
|
||||
guicontrol,, CurrentLoop, %location%
|
||||
Sleep (PitstopTimingsArray12)
|
||||
Press_Up()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
Sleep (100)
|
||||
Press_X()
|
||||
}
|
||||
controller.Axes.LX.SetState(20)
|
||||
Accel_On(100)
|
||||
CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
|
||||
CheckTokyoPenReceived(TokyoPenServed.startX, TokyoPenServed.startY)
|
||||
location := "Start/Finish"
|
||||
guicontrol,, CurrentLoop, Current Location: %location%
|
||||
controller.Axes.LX.SetState(38)
|
||||
Sleep (500)
|
||||
loop 10 {
|
||||
Press_Triangle(delay:=200)
|
||||
sleep, 200
|
||||
}
|
||||
}
|
||||
else {
|
||||
location := "Start/Finish"
|
||||
guicontrol,, CurrentLoop, Current Location: %location%
|
||||
Accel_On(100)
|
||||
controller.Axes.LX.SetState(60)
|
||||
CheckMaxTime(maxTime, loopStartTime, TokyoLapCount)
|
||||
CheckTokyoPenServed(TokyoPenServed.startX, TokyoPenServed.startY)
|
||||
}
|
||||
SetFormat, integerfast, d
|
||||
TokyoLapCount++
|
||||
guicontrol,, CurrentLap, Current Lap: %TokyoLapCount% /12
|
||||
ProgressRace := (100/13)*TokyoLapCount
|
||||
guicontrol,, RaceProgress, %ProgressRace%
|
||||
|
||||
if(TokyoLapCount = "13")
|
||||
{
|
||||
location := "Finish line"
|
||||
|
||||
FormatTime, TGTime,, MM/dd hh:mm:ss
|
||||
FileAppend, %TGTime% Race finished.`n, log.txt
|
||||
url := "https://api.telegram.org/bot" TelegramBotToken "/sendMessage?text=" TGTime ": Race finished.&chat_id=" TelegramChatID
|
||||
hObject:=ComObjCreate("WinHttp.WinHttpRequest.5.1")
|
||||
hObject.Open("GET",url)
|
||||
hObject.Send()
|
||||
|
||||
guicontrol,, CurrentLoop, Current Location: %location%
|
||||
guicontrol,, CurrentLap, GG!
|
||||
controller.Axes.LX.SetState(50)
|
||||
SetFormat, integerfast, d
|
||||
racecounter++
|
||||
SetFormat, integerfast, d
|
||||
racecountertotal++
|
||||
|
||||
; // THIS SESSION
|
||||
SetFormat, integerfast, d
|
||||
SetFormat, FloatFast, 0.2
|
||||
creditcountersession := (835000*racecounter)/1000000
|
||||
SetFormat, integerfast, d
|
||||
SetFormat, FloatFast, 0.2
|
||||
creditavg := creditcountersession/(A_TickCount-script_start)*3600000
|
||||
guicontrol,, RaceCounterSession, Races completed: %racecounter%
|
||||
guicontrol,, ResetCounterSession, Races failed: %resetcounter%
|
||||
guicontrol,, CreditCounterSession, Credits: %creditcountersession% M
|
||||
guicontrol,, CreditAVGSession, Avg./h: %creditavg% M
|
||||
|
||||
; // ALL TIME
|
||||
SetFormat, integerfast, d
|
||||
SetFormat, FloatFast, 0.2
|
||||
creditcountertotal := (835000*racecountertotal)/1000000
|
||||
IniWrite, %racecountertotal%, config.ini,Stats, RaceCounterTotal
|
||||
IniWrite, %resetcountertotal%, config.ini,Stats, ResetCounterTotal
|
||||
guicontrol,, RaceCounterTotal, Races completed: %racecountertotal%
|
||||
guicontrol,, ResetCounterTotal, Races failed: %resetcountertotal%
|
||||
guicontrol,, CreditCounterTotal, Credits: %creditcountertotal% M
|
||||
UpdateAVG(racecounter, script_start)
|
||||
lapcounter =
|
||||
ProgressRace =
|
||||
guicontrol,, RaceProgress, %ProgressRace%
|
||||
loop
|
||||
{
|
||||
restart_found := false
|
||||
c2 := BitGrab(162, 43+remote_play_offsetY, 2)
|
||||
for i, c in c2
|
||||
{
|
||||
d2 := Distance(c, color_restart)
|
||||
SB_SetText(" Searching... " d2 " < 50",2)
|
||||
if (d2 < 10 )
|
||||
{
|
||||
SB_SetText(" Found: Restart Color " d2 " < 50",2)
|
||||
restart_found := true
|
||||
break
|
||||
}
|
||||
}
|
||||
if (restart_found)
|
||||
break
|
||||
Press_X()
|
||||
Sleep(500)
|
||||
}
|
||||
Sleep(400)
|
||||
Press_O()
|
||||
Sleep(500)
|
||||
Press_Right()
|
||||
Sleep(3000)
|
||||
Press_X()
|
||||
Sleep(4000)
|
||||
Press_X()
|
||||
Sleep(4000)
|
||||
guicontrol,, CurrentLoop, Setting up next race.
|
||||
Press_Options()
|
||||
Sleep(1000)
|
||||
Press_Right()
|
||||
Sleep(500)
|
||||
Press_X()
|
||||
controller.Axes.LX.SetState(50)
|
||||
UpdateAVG(racecounter, script_start)
|
||||
Goto, TokyoStart
|
||||
}
|
||||
}
|
||||
}
|
||||
EndRace_Tokyo_Def:
|
||||
Reference in New Issue
Block a user