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@@ -0,0 +1,59 @@
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__enableTurn_mod__ := 0
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;Color: C95A51 (Red=C9 Green=5A Blue=51)
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; Class TurnContainer
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; Simple container for constants
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; Store the starting points to look for a turn on the minimap
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; You can also store the end points
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class TurnContainer
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{
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__New(startX, startY, endX := 0, endY := 0)
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{
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this.startX := startX
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this.startY := startY
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this.endX := endX
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this.endY := endY
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}
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}
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; below isn't used yet
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TurnTolerance := 10
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GoTo EndTurnDef
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CheckTurn(x,y, b_size := 1)
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{
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color_player := 0xDE6E70
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if (__enableTurn_mod__ = 0){
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return
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}
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turn_complete := false
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loop {
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tc := BitGrab(x, y, b_size)
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for i, c in tc
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{
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td := Distance(c, color_player)
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ToolTipper("Turn" td)
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if (td < 20 ){
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turn_complete := true
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break
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}
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}
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} until turn_complete = true
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ToolTipper("Turn Found")
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return
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}
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ResetTurn:
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turn_complete := false
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return
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EndTurnDef:
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