v2 uapg09iv09ajo
This commit is contained in:
Vendored
+1
-1
@@ -1,4 +1,4 @@
|
|||||||
/*Generated on:Mon Dec 17 2018 17:33:04 GMT+0100 (CET)*/
|
/*Generated on:Mon Dec 17 2018 17:38:18 GMT+0100 (CET)*/
|
||||||
var AutomaticDispose_Branch = "master";
|
var AutomaticDispose_Branch = "master";
|
||||||
var AutomaticDispose_URL = "https://jf.git.rest/Jomaar/automatic-dispose/raw/branch/";
|
var AutomaticDispose_URL = "https://jf.git.rest/Jomaar/automatic-dispose/raw/branch/";
|
||||||
var da_lss_adis_time = new Date().getTime();
|
var da_lss_adis_time = new Date().getTime();
|
||||||
|
|||||||
Vendored
+38
-37
@@ -1,4 +1,4 @@
|
|||||||
/*Generated on:Mon Dec 17 2018 17:33:04 GMT+0100 (CET)*/
|
/*Generated on:Mon Dec 17 2018 17:38:18 GMT+0100 (CET)*/
|
||||||
/*
|
/*
|
||||||
* Dexie.js - a minimalistic wrapper for IndexedDB
|
* Dexie.js - a minimalistic wrapper for IndexedDB
|
||||||
* ===============================================
|
* ===============================================
|
||||||
@@ -18610,51 +18610,52 @@ class AutomaticDispose {
|
|||||||
var MissionStreet = addr[1];
|
var MissionStreet = addr[1];
|
||||||
var MissionVillage = addr[2];
|
var MissionVillage = addr[2];
|
||||||
|
|
||||||
return self.ADisDB.ADisAvailabelMissions.get({
|
if (MissionElement.length) {
|
||||||
type: _MissionType
|
return self.ADisDB.ADisAvailabelMissions.get({
|
||||||
}).then((available) => {
|
type: _MissionType
|
||||||
return self.AddMissionsToQueue({
|
}).then((available) => {
|
||||||
"id": _MissionID,
|
return self.UpdateMissions({
|
||||||
"type": _MissionType,
|
"id": _MissionID,
|
||||||
"runner": MyMission.runner,
|
"type": _MissionType,
|
||||||
"name": MissionName,
|
"runner": MyMission.runner,
|
||||||
"street": MissionStreet,
|
"name": MissionName,
|
||||||
"village": MissionVillage,
|
"street": MissionStreet,
|
||||||
"available": MyMission.available,
|
"village": MissionVillage,
|
||||||
"done": MyMission.done,
|
"available": MyMission.available,
|
||||||
"last_check": MyMission.last_check,
|
"done": MyMission.done,
|
||||||
"next_check": MyMission.next_check
|
"last_check": MyMission.last_check,
|
||||||
|
"next_check": MyMission.next_check
|
||||||
|
});
|
||||||
|
|
||||||
});
|
});
|
||||||
|
}
|
||||||
});
|
|
||||||
|
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
var MissionElement = $("#mission_" + ID);
|
var MissionElement = $("#mission_" + ID);
|
||||||
|
|
||||||
var MissionID = MissionElement.attr("mission_id");
|
var MissionID = MissionElement.attr("mission_id");
|
||||||
var MissionType = MissionElement.attr("mission_type_id");
|
var MissionType = MissionElement.attr("mission_type_id");
|
||||||
var addr = MissionElement.find(".map_position_mover").text().split(",")
|
var addr = MissionElement.find(".map_position_mover").text().split(",")
|
||||||
var MissionName = addr[0];
|
var MissionName = addr[0];
|
||||||
var MissionStreet = addr[1];
|
var MissionStreet = addr[1];
|
||||||
var MissionVillage = addr[2];
|
var MissionVillage = addr[2];
|
||||||
|
if (MissionElement.length) {
|
||||||
return self.ADisDB.ADisAvailabelMissions.get({
|
return self.ADisDB.ADisAvailabelMissions.get({
|
||||||
type: MissionType
|
type: MissionType
|
||||||
}).then((available) => {
|
}).then((available) => {
|
||||||
return self.AddMissionsToQueue({
|
return self.UpdateMissions({
|
||||||
"id": MissionID,
|
"id": MissionID,
|
||||||
"type": MissionType,
|
"type": MissionType,
|
||||||
"runner": runnerOpt,
|
"runner": runnerOpt,
|
||||||
"name": MissionName,
|
"name": MissionName,
|
||||||
"street": MissionStreet,
|
"street": MissionStreet,
|
||||||
"village": MissionVillage,
|
"village": MissionVillage,
|
||||||
"available": (available !== undefined),
|
"available": (available !== undefined),
|
||||||
"done": false,
|
"done": false,
|
||||||
"last_check": Math.floor(new Date().getTime() / 1000),
|
"last_check": Math.floor(new Date().getTime() / 1000),
|
||||||
"next_check": Math.floor(new Date().getTime() / 1000) + 1
|
"next_check": Math.floor(new Date().getTime() / 1000) + 1
|
||||||
|
});
|
||||||
});
|
});
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -19004,7 +19005,7 @@ class AutomaticDispose {
|
|||||||
return self.ADisDB.ADisAvailabelMissions.get({
|
return self.ADisDB.ADisAvailabelMissions.get({
|
||||||
type: MissionType.toString()
|
type: MissionType.toString()
|
||||||
}).then((availableMission) => {
|
}).then((availableMission) => {
|
||||||
if (availableMission != undefined){
|
if (availableMission != undefined) {
|
||||||
if (availableMission.jsondata) {
|
if (availableMission.jsondata) {
|
||||||
self.MissionConfig = availableMission.jsondata;
|
self.MissionConfig = availableMission.jsondata;
|
||||||
// console.log('MissionConfig: ', MissionType.toString(), JSON.stringify(self.MissionConfig, null, 2))
|
// console.log('MissionConfig: ', MissionType.toString(), JSON.stringify(self.MissionConfig, null, 2))
|
||||||
@@ -19086,7 +19087,7 @@ class AutomaticDispose {
|
|||||||
setTimeout(function () {
|
setTimeout(function () {
|
||||||
var $div = $("#mission-form > div:nth-child(7) > a");
|
var $div = $("#mission-form > div:nth-child(7) > a");
|
||||||
var isShow = $div.is(':hidden');
|
var isShow = $div.is(':hidden');
|
||||||
console.log ($div, isShow);
|
console.log($div, isShow);
|
||||||
if ($div.length && isShow) {
|
if ($div.length && isShow) {
|
||||||
var observer = new MutationObserver(function (mutations) {
|
var observer = new MutationObserver(function (mutations) {
|
||||||
mutations.forEach(function (mutation) {
|
mutations.forEach(function (mutation) {
|
||||||
|
|||||||
+37
-36
@@ -950,51 +950,52 @@ class AutomaticDispose {
|
|||||||
var MissionStreet = addr[1];
|
var MissionStreet = addr[1];
|
||||||
var MissionVillage = addr[2];
|
var MissionVillage = addr[2];
|
||||||
|
|
||||||
return self.ADisDB.ADisAvailabelMissions.get({
|
if (MissionElement.length) {
|
||||||
type: _MissionType
|
return self.ADisDB.ADisAvailabelMissions.get({
|
||||||
}).then((available) => {
|
type: _MissionType
|
||||||
return self.AddMissionsToQueue({
|
}).then((available) => {
|
||||||
"id": _MissionID,
|
return self.UpdateMissions({
|
||||||
"type": _MissionType,
|
"id": _MissionID,
|
||||||
"runner": MyMission.runner,
|
"type": _MissionType,
|
||||||
"name": MissionName,
|
"runner": MyMission.runner,
|
||||||
"street": MissionStreet,
|
"name": MissionName,
|
||||||
"village": MissionVillage,
|
"street": MissionStreet,
|
||||||
"available": MyMission.available,
|
"village": MissionVillage,
|
||||||
"done": MyMission.done,
|
"available": MyMission.available,
|
||||||
"last_check": MyMission.last_check,
|
"done": MyMission.done,
|
||||||
"next_check": MyMission.next_check
|
"last_check": MyMission.last_check,
|
||||||
|
"next_check": MyMission.next_check
|
||||||
|
});
|
||||||
|
|
||||||
});
|
});
|
||||||
|
}
|
||||||
});
|
|
||||||
|
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
var MissionElement = $("#mission_" + ID);
|
var MissionElement = $("#mission_" + ID);
|
||||||
|
|
||||||
var MissionID = MissionElement.attr("mission_id");
|
var MissionID = MissionElement.attr("mission_id");
|
||||||
var MissionType = MissionElement.attr("mission_type_id");
|
var MissionType = MissionElement.attr("mission_type_id");
|
||||||
var addr = MissionElement.find(".map_position_mover").text().split(",")
|
var addr = MissionElement.find(".map_position_mover").text().split(",")
|
||||||
var MissionName = addr[0];
|
var MissionName = addr[0];
|
||||||
var MissionStreet = addr[1];
|
var MissionStreet = addr[1];
|
||||||
var MissionVillage = addr[2];
|
var MissionVillage = addr[2];
|
||||||
|
if (MissionElement.length) {
|
||||||
return self.ADisDB.ADisAvailabelMissions.get({
|
return self.ADisDB.ADisAvailabelMissions.get({
|
||||||
type: MissionType
|
type: MissionType
|
||||||
}).then((available) => {
|
}).then((available) => {
|
||||||
return self.AddMissionsToQueue({
|
return self.UpdateMissions({
|
||||||
"id": MissionID,
|
"id": MissionID,
|
||||||
"type": MissionType,
|
"type": MissionType,
|
||||||
"runner": runnerOpt,
|
"runner": runnerOpt,
|
||||||
"name": MissionName,
|
"name": MissionName,
|
||||||
"street": MissionStreet,
|
"street": MissionStreet,
|
||||||
"village": MissionVillage,
|
"village": MissionVillage,
|
||||||
"available": (available !== undefined),
|
"available": (available !== undefined),
|
||||||
"done": false,
|
"done": false,
|
||||||
"last_check": Math.floor(new Date().getTime() / 1000),
|
"last_check": Math.floor(new Date().getTime() / 1000),
|
||||||
"next_check": Math.floor(new Date().getTime() / 1000) + 1
|
"next_check": Math.floor(new Date().getTime() / 1000) + 1
|
||||||
|
});
|
||||||
});
|
});
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -1344,7 +1345,7 @@ class AutomaticDispose {
|
|||||||
return self.ADisDB.ADisAvailabelMissions.get({
|
return self.ADisDB.ADisAvailabelMissions.get({
|
||||||
type: MissionType.toString()
|
type: MissionType.toString()
|
||||||
}).then((availableMission) => {
|
}).then((availableMission) => {
|
||||||
if (availableMission != undefined){
|
if (availableMission != undefined) {
|
||||||
if (availableMission.jsondata) {
|
if (availableMission.jsondata) {
|
||||||
self.MissionConfig = availableMission.jsondata;
|
self.MissionConfig = availableMission.jsondata;
|
||||||
// console.log('MissionConfig: ', MissionType.toString(), JSON.stringify(self.MissionConfig, null, 2))
|
// console.log('MissionConfig: ', MissionType.toString(), JSON.stringify(self.MissionConfig, null, 2))
|
||||||
@@ -1426,7 +1427,7 @@ class AutomaticDispose {
|
|||||||
setTimeout(function () {
|
setTimeout(function () {
|
||||||
var $div = $("#mission-form > div:nth-child(7) > a");
|
var $div = $("#mission-form > div:nth-child(7) > a");
|
||||||
var isShow = $div.is(':hidden');
|
var isShow = $div.is(':hidden');
|
||||||
console.log ($div, isShow);
|
console.log($div, isShow);
|
||||||
if ($div.length && isShow) {
|
if ($div.length && isShow) {
|
||||||
var observer = new MutationObserver(function (mutations) {
|
var observer = new MutationObserver(function (mutations) {
|
||||||
mutations.forEach(function (mutation) {
|
mutations.forEach(function (mutation) {
|
||||||
|
|||||||
Reference in New Issue
Block a user