Update make some changes to the JS files of the app

to match the server output.

Signed-off-by: Josef Fröhle <github@josef-froehle.de>
This commit is contained in:
2020-07-07 18:26:01 +02:00
parent 63024ffe8f
commit aa58a58514
20 changed files with 136 additions and 1898 deletions

View File

@@ -7,15 +7,17 @@ layout: default
<ul>
<li v-for="(item, index) in storage">
<button class="button button--danger js--remove-storage" :data-item="index">&times;</button>
<a class="js--load-war" href="javascript:;" :data-item="index">{{ item.date | unixToLocale}} -
{{ item.results[1].result.response.enemyClan.title }}</a>
<a class="js--load-war" href="javascript:;" :data-item="index">{{ item.warDate | unixToLocale}} -
<span>
{{ item.enemyClan.title || "unknown" }}
</span></a>
</li>
</ul>
</nav>
<section v-if="orderedAllies.length">
<h1 v-if="orderedAllies.length">
{{ map.ourSlots[1].user.clanTitle }} VS. {{ map.enemyClan.title }}
{{ map.ourSlots[1].user.clanTitle }} VS. {{ map.enemyClan.title || "unknown" }}
<date>{{ map.warDate | unixToLocale }}</date>
</h1>
@@ -26,8 +28,8 @@ layout: default
v-if="ally.location.type == 'Hero' && ally.user.name != 'Empty'" v-for="ally in orderedAllies">
<input name="attack_first" type="checkbox" />
<input name="attack_second" type="checkbox" />
<img v-if="character.type != 'pet'" v-for="character in ally.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
<img v-if="character.type == 'pet'" v-for="character in ally.team[0]" :src="'assets/img/Pets/'+ character.id + '.png'" />
<img v-if="character.type != 'pet'" v-for="character in ally.team[0]" :src="'/hwtools/assets/img/Heroes/00'+ character.id + '.png'" />
<img v-if="character.type == 'pet'" v-for="character in ally.team[0]" :src="'/hwtools/assets/img/Pets/'+ character.id + '.png'" />
<div class="team__details">
<span class="team__location">{{ ally.location.name }}</span>
<span class="team__name">{{ ally.user.name }} - {{ ally.power | formatNumber }}</span>
@@ -40,8 +42,8 @@ layout: default
<label class="team team--hero enemy-team js-enemy-hero" :data-id="enemy.user.id" :data-power="enemy.power"
v-if="enemy.location.type == 'Hero' && enemy.user.name != 'Empty'" v-for="enemy in orderedEnemies">
<input type="checkbox" />
<img v-if="character.type != 'pet'" v-for="character in enemy.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
<img v-if="character.type == 'pet'" v-for="character in enemy.team[0]" :src="'assets/img/Pets/'+ character.id + '.png'" />
<img v-if="character.type != 'pet'" v-for="character in enemy.team[0]" :src="'/hwtools/assets/img/Heroes/00'+ character.id + '.png'" />
<img v-if="character.type == 'pet'" v-for="character in enemy.team[0]" :src="'/hwtools/assets/img/Pets/'+ character.id + '.png'" />
<div class="team__details">
<span class="team__location">{{ enemy.location.name }}</span>
<span class="team__name">{{ enemy.user.name }} - {{ enemy.power | formatNumber }}</span>
@@ -55,7 +57,7 @@ layout: default
v-if="ally.location.type == 'Titan' && ally.user.name != 'Empty'" v-for="ally in orderedAllies">
<input name="attack_first" type="checkbox" />
<input name="attack_second" type="checkbox" />
<img v-for="character in ally.team[0]" :src="'assets/img/Titans/'+ character.id + '.png'" />
<img v-for="character in ally.team[0]" :src="'/hwtools/assets/img/Titans/'+ character.id + '.png'" />
<div class="team__details">
<span class="team__location">{{ ally.location.name }}</span>
<span class="team__name">{{ ally.user.name }} - {{ ally.power | formatNumber }}</span>
@@ -68,7 +70,7 @@ layout: default
<label class="team team--titan enemy-team js-enemy-titan" :data-id="enemy.user.id" :data-power="enemy.power"
v-if="enemy.location.type == 'Titan' && enemy.user.name != 'Empty'" v-for="enemy in orderedEnemies">
<input type="checkbox" />
<img v-for="character in enemy.team[0]" :src="'assets/img/Titans/'+ character.id + '.png'" />
<img v-for="character in enemy.team[0]" :src="'/hwtools/assets/img/Titans/'+ character.id + '.png'" />
<div class="team__details">
<span class="team__location">{{ enemy.location.name }}</span>
<span class="team__name">{{ enemy.user.name }} - {{ enemy.power | formatNumber }}</span>