Add pets and their images
BIN
_assets/img/Pets/6000.png
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After Width: | Height: | Size: 13 KiB |
BIN
_assets/img/Pets/6001.png
Normal file
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After Width: | Height: | Size: 11 KiB |
BIN
_assets/img/Pets/6002.png
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After Width: | Height: | Size: 10 KiB |
BIN
_assets/img/Pets/6003.png
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After Width: | Height: | Size: 14 KiB |
BIN
_assets/img/Pets/6004.png
Normal file
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After Width: | Height: | Size: 9.5 KiB |
BIN
_assets/img/Pets/6005.png
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After Width: | Height: | Size: 12 KiB |
@@ -23,7 +23,8 @@ layout: default
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v-if="ally.location.type == 'Hero' && ally.user.name != 'Empty'" v-for="ally in orderedAllies">
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v-if="ally.location.type == 'Hero' && ally.user.name != 'Empty'" v-for="ally in orderedAllies">
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<input name="attack_first" type="checkbox" />
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<input name="attack_first" type="checkbox" />
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<input name="attack_second" type="checkbox" />
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<input name="attack_second" type="checkbox" />
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<img v-if="character.state.maxHp != -1" v-for="character in ally.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type != 'pet'" v-for="character in ally.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type == 'pet'" v-for="character in ally.team[0]" :src="'assets/img/Pets/'+ character.id + '.png'" />
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<div class="team__details">
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<div class="team__details">
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<span class="team__location">{{ ally.location.name }}</span>
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<span class="team__location">{{ ally.location.name }}</span>
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{{ ally.user.name }} - {{ ally.power | formatNumber }}
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{{ ally.user.name }} - {{ ally.power | formatNumber }}
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@@ -36,7 +37,8 @@ layout: default
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<label class="team team--hero enemy-team js-enemy-hero" :data-name="enemy.user.name" :data-power="enemy.power"
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<label class="team team--hero enemy-team js-enemy-hero" :data-name="enemy.user.name" :data-power="enemy.power"
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v-if="enemy.location.type == 'Hero' && enemy.user.name != 'Empty'" v-for="enemy in orderedEnemies">
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v-if="enemy.location.type == 'Hero' && enemy.user.name != 'Empty'" v-for="enemy in orderedEnemies">
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<input type="checkbox" />
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<input type="checkbox" />
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<img v-if="character.state.maxHp != -1" v-for="character in enemy.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type != 'pet'" v-for="character in enemy.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type == 'pet'" v-for="character in enemy.team[0]" :src="'assets/img/Pets/'+ character.id + '.png'" />
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<div class="team__details">
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<div class="team__details">
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<span class="team__location">{{ enemy.location.name }}</span>
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<span class="team__location">{{ enemy.location.name }}</span>
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{{ enemy.user.name }} - {{ enemy.power | formatNumber }}
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{{ enemy.user.name }} - {{ enemy.power | formatNumber }}
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BIN
_site/assets/img/Pets/6000.png
Normal file
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After Width: | Height: | Size: 12 KiB |
BIN
_site/assets/img/Pets/6001.png
Normal file
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After Width: | Height: | Size: 9.9 KiB |
BIN
_site/assets/img/Pets/6002.png
Normal file
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After Width: | Height: | Size: 9.1 KiB |
BIN
_site/assets/img/Pets/6003.png
Normal file
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After Width: | Height: | Size: 13 KiB |
BIN
_site/assets/img/Pets/6004.png
Normal file
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After Width: | Height: | Size: 8.2 KiB |
BIN
_site/assets/img/Pets/6005.png
Normal file
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After Width: | Height: | Size: 11 KiB |
@@ -64,7 +64,8 @@
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v-if="ally.location.type == 'Hero' && ally.user.name != 'Empty'" v-for="ally in orderedAllies">
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v-if="ally.location.type == 'Hero' && ally.user.name != 'Empty'" v-for="ally in orderedAllies">
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<input name="attack_first" type="checkbox" />
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<input name="attack_first" type="checkbox" />
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<input name="attack_second" type="checkbox" />
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<input name="attack_second" type="checkbox" />
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<img v-if="character.state.maxHp != -1" v-for="character in ally.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type != 'pet'" v-for="character in ally.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type == 'pet'" v-for="character in ally.team[0]" :src="'assets/img/Pets/'+ character.id + '.png'" />
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<div class="team__details">
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<div class="team__details">
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<span class="team__location">{{ ally.location.name }}</span>
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<span class="team__location">{{ ally.location.name }}</span>
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{{ ally.user.name }} - {{ ally.power | formatNumber }}
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{{ ally.user.name }} - {{ ally.power | formatNumber }}
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@@ -77,7 +78,8 @@
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<label class="team team--hero enemy-team js-enemy-hero" :data-name="enemy.user.name" :data-power="enemy.power"
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<label class="team team--hero enemy-team js-enemy-hero" :data-name="enemy.user.name" :data-power="enemy.power"
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v-if="enemy.location.type == 'Hero' && enemy.user.name != 'Empty'" v-for="enemy in orderedEnemies">
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v-if="enemy.location.type == 'Hero' && enemy.user.name != 'Empty'" v-for="enemy in orderedEnemies">
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<input type="checkbox" />
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<input type="checkbox" />
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<img v-if="character.state.maxHp != -1" v-for="character in enemy.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type != 'pet'" v-for="character in enemy.team[0]" :src="'assets/img/Heroes/00'+ character.id + '.png'" />
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<img v-if="character.type == 'pet'" v-for="character in enemy.team[0]" :src="'assets/img/Pets/'+ character.id + '.png'" />
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<div class="team__details">
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<div class="team__details">
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<span class="team__location">{{ enemy.location.name }}</span>
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<span class="team__location">{{ enemy.location.name }}</span>
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{{ enemy.user.name }} - {{ enemy.power | formatNumber }}
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{{ enemy.user.name }} - {{ enemy.power | formatNumber }}
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BIN
assets/img/Pets/6000.png
Normal file
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After Width: | Height: | Size: 12 KiB |
BIN
assets/img/Pets/6001.png
Normal file
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After Width: | Height: | Size: 9.9 KiB |
BIN
assets/img/Pets/6002.png
Normal file
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After Width: | Height: | Size: 9.1 KiB |
BIN
assets/img/Pets/6003.png
Normal file
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After Width: | Height: | Size: 13 KiB |
BIN
assets/img/Pets/6004.png
Normal file
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After Width: | Height: | Size: 8.2 KiB |
BIN
assets/img/Pets/6005.png
Normal file
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After Width: | Height: | Size: 11 KiB |