remove dumps and trash
add some new files and services add hwtools that shows the current and last GWs - not yet included the user stats (if any available)
This commit is contained in:
@@ -0,0 +1,122 @@
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// This file was generated from JSON Schema using quicktype, do not modify it directly.
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// To parse and unparse this JSON data, add this code to your project and do:
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//
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// clanWarGetInfo, err := UnmarshalClanWarGetInfo(bytes)
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// bytes, err = clanWarGetInfo.Marshal()
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package main
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import (
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"hwcollector/server/models/common"
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jsoniter "github.com/json-iterator/go"
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)
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var json = jsoniter.ConfigCompatibleWithStandardLibrary
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func UnmarshalClanWarGetInfo(data []byte) (ClanWarGetInfo, error) {
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var r ClanWarGetInfo
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err := json.Unmarshal(data, &r)
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return r, err
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}
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func (r *ClanWarGetInfo) Marshal() ([]byte, error) {
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return json.Marshal(r)
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}
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type ClanWarGetInfo struct {
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Data float64 `json:"data"`
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Headers common.Headers `json:"headers"`
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Response ClanWarGetInfoResponse `json:"response"`
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}
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type ClanWarGetInfoResponse struct {
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Ident string `json:"ident"`
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Result Result `json:"result"`
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}
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type Result struct {
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Response ResultResponse `json:"response"`
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}
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type ResultResponse struct {
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ArePointsMax bool `json:"arePointsMax"`
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AvgLevel string `json:"avgLevel"`
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ClanTries map[string]int64 `json:"clanTries"`
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Day string `json:"day"`
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EndTime int64 `json:"endTime"`
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EnemyClan EnemyClan `json:"enemyClan"`
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EnemyClanMembers map[string]EnemyClanMember `json:"enemyClanMembers"`
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EnemyClanTries map[string]int64 `json:"enemyClanTries"`
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EnemyID string `json:"enemyId"`
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EnemyPoints string `json:"enemyPoints"`
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EnemySlots map[string]Slot `json:"enemySlots"`
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League string `json:"league"`
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MyTries int64 `json:"myTries"`
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NextLockTime int64 `json:"nextLockTime"`
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NextWarTime int64 `json:"nextWarTime"`
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OurSlots map[string]Slot `json:"ourSlots"`
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Points string `json:"points"`
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Season string `json:"season"`
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}
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type EnemyClan struct {
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Country string `json:"country"`
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Description string `json:"description"`
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Disbanding bool `json:"disbanding"`
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FrameID int64 `json:"frameId"`
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ID string `json:"id"`
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Level string `json:"level"`
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MembersCount string `json:"membersCount"`
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MinLevel string `json:"minLevel"`
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OwnerID string `json:"ownerId"`
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RoleNames []interface{} `json:"roleNames"`
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ServerID string `json:"serverId"`
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Title string `json:"title"`
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TopActivity string `json:"topActivity"`
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TopDungeon string `json:"topDungeon"`
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}
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type EnemyClanMember struct {
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AllowPm string `json:"allowPm"`
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AvatarID string `json:"avatarId"`
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ClanID string `json:"clanId"`
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ClanRole string `json:"clanRole"`
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ClanTitle string `json:"clanTitle"`
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FrameID int64 `json:"frameId"`
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ID string `json:"id"`
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IsChatModerator bool `json:"isChatModerator"`
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LastLoginTime string `json:"lastLoginTime"`
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LeagueID int64 `json:"leagueId"`
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Level string `json:"level"`
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Name string `json:"name"`
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ServerID string `json:"serverId"`
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}
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type Slot struct {
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AttackerID int64 `json:"attackerId"`
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PointsFarmed int64 `json:"pointsFarmed"`
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SlotID int64 `json:"slotId"`
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Status string `json:"status"`
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TargetMarkingUserID *int64 `json:"targetMarkingUserId,omitempty"`
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Team []map[string]Team `json:"team"`
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TotalPoints int64 `json:"totalPoints"`
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User EnemyClanMember `json:"user"`
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}
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type Team struct {
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Color *int64 `json:"color,omitempty"`
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ID int64 `json:"id"`
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Level int64 `json:"level"`
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Power int64 `json:"power"`
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Star int64 `json:"star"`
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State State `json:"state"`
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Type string `json:"type"`
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}
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type State struct {
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Energy int64 `json:"energy"`
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HP int64 `json:"hp"`
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IsDead bool `json:"isDead"`
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MaxHP int64 `json:"maxHp"`
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}
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@@ -0,0 +1,17 @@
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package common
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type Headers struct {
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ContentType string `json:"Content-Type"`
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XAuthApplicationID string `json:"X-Auth-Application-Id"`
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XAuthNetworkIdent string `json:"X-Auth-Network-Ident"`
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XAuthPlayerID string `json:"X-Auth-Player-Id"`
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XAuthSessionID string `json:"X-Auth-Session-Id"`
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XAuthSessionKey string `json:"X-Auth-Session-Key"`
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XAuthSignature string `json:"X-Auth-Signature"`
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XAuthToken string `json:"X-Auth-Token"`
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XAuthUserID string `json:"X-Auth-User-Id"`
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XEnvLibraryVersion string `json:"X-Env-Library-Version"`
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XRequestID string `json:"X-Request-Id"`
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XRequestedWith string `json:"X-Requested-With"`
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XServerTime string `json:"X-Server-Time"`
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}
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File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,108 @@
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// This file was generated from JSON Schema using quicktype, do not modify it directly.
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// To parse and unparse this JSON data, add this code to your project and do:
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//
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// qtmodels, err := UnmarshalQtmodels(bytes)
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// bytes, err = qtmodels.Marshal()
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package qtmodels
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import (
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"io/ioutil"
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"os"
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"path/filepath"
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"testing"
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)
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func TestUnmarshalQtmodels(t *testing.T) {
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defaultPath, _ := os.Getwd()
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defaultPath, _ = filepath.Abs(defaultPath)
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defaultPath = filepath.Join(defaultPath, "..", "..", "..", "data")
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fs := []string{
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defaultPath + "/arenaAttack_merged.json",
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}
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for _, v := range fs {
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t.Run("json: "+string(v), func(t *testing.T) {
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b, err := ioutil.ReadFile(v)
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if err != nil {
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t.Errorf("ioutil.ReadFile() error = %v", err)
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return
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}
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qtmodels, err := UnmarshalQtmodels(b)
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if err != nil {
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t.Errorf("UnmarshalQtmodels() error = %v", err)
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return
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}
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for _, qtmodel := range qtmodels {
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if qtmodel.Request.Call.Name != "arenaAttack" {
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t.Error(`qtmodel.Request.Call.Name != "arenaAttack"`)
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return
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}
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}
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//t.Logf("%#v", qtmodels)
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})
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}
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}
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func TestUnmarshalQtmodel(t *testing.T) {
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defaultPath, _ := os.Getwd()
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defaultPath, _ = filepath.Abs(defaultPath)
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defaultPath = filepath.Join(defaultPath, "..", "..", "..", "data", "arenaAttack")
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var fs []string
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err := filepath.Walk(defaultPath, func(path string, info os.FileInfo, err error) error {
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if !info.IsDir() {
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fs = append(fs, path)
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}
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return nil
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})
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if err != nil {
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t.Errorf("Walk err = %v", err)
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return
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}
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for _, v := range fs {
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t.Run("json: "+string(v), func(t *testing.T) {
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b, err := ioutil.ReadFile(v)
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if err != nil {
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t.Errorf("ioutil.ReadFile() error = %v", err)
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return
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}
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qtmodel, err := UnmarshalQtmodel(b)
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if err != nil {
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t.Errorf("UnmarshalQtmodel() error = %v", err)
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return
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}
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if qtmodel.Request.Call.Name != "arenaAttack" {
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t.Error(`qtmodel.Request.Call.Name != "arenaAttack"`)
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return
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}
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if qtmodel.Response.Result.Response != nil {
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if qtmodel.Response.Result.Response.Battles != nil {
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//t.Logf("%#v", qtmodel.Response.Result.Response.Battles)
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if len(qtmodel.Response.Result.Response.Battles) != 1 {
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t.Errorf(`len(qtmodel.Response.Result.Response.Battles) != 6 got %v`, len(qtmodel.Response.Result.Response.Battles))
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return
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}
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for _, battle := range qtmodel.Response.Result.Response.Battles {
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if len(battle.Attackers) == 0 {
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t.Errorf(`range qtmodel.Response.Result.Response.Battles: battle.Attackers > 0 got %v`, len(battle.Attackers))
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return
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}
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if len(battle.Defenders) == 0 {
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t.Errorf(`range qtmodel.Response.Result.Response.Battles: battle.Defenders > 0 got %v`, len(battle.Defenders))
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return
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}
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}
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}
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//t.Logf("%#v", qtmodels)
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}
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})
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}
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}
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@@ -0,0 +1,70 @@
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package models
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import (
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"encoding/json"
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"strconv"
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"time"
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)
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// UnmarshalUserJSON ...
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func (u *User) UnmarshalUserJSON(data []byte) error {
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var f interface{}
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err := json.Unmarshal(data, &f)
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if err != nil {
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return err
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}
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m := f.(map[string]interface{})
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for k, v := range m {
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switch k {
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case "allowPm":
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u.AllowPm = v.(string)
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case "avatarId":
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u.AvatarID = v.(string)
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case "clanId":
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u.ClanID, _ = strconv.ParseUint(v.(string), 10, 64)
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case "clanRole":
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u.ClanRole = v.(string)
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case "clanTitle":
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u.ClanTitle = v.(string)
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case "id":
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u.ID, _ = strconv.ParseUint(v.(string), 10, 64)
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case "isChatModerator":
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u.IsChatModerator = v.(bool)
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case "lastLoginTime":
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unixTimeStamp, _ := strconv.ParseInt(v.(string), 10, 64)
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u.LastLoginTime = time.Unix(unixTimeStamp, 0)
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case "leagueId":
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var leagueID *int64
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if v != nil {
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l := int64(v.(float64))
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leagueID = &l
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}
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u.LeagueID = leagueID
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case "level":
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u.Level = v.(string)
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case "name":
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u.Name = v.(string)
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case "serverId":
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u.ServerID = v.(string)
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}
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}
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return nil
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}
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// User ...
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// used in
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// - arenaAttack
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type User struct {
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ID uint64 `json:"id"`
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AllowPm string `json:"allowPm"`
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AvatarID string `json:"avatarId"`
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ClanID uint64 `json:"clanId"`
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ClanRole string `json:"clanRole"`
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ClanTitle string `json:"clanTitle"`
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IsChatModerator bool `json:"isChatModerator"`
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LastLoginTime time.Time `json:"lastLoginTime"`
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LeagueID *int64 `json:"leagueId"`
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Level string `json:"level"`
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Name string `json:"name"`
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ServerID string `json:"serverId"`
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}
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Reference in New Issue
Block a user